Conversation: emotewand

NPC lines
19
PC replies
160
NumWords
241
OnEnd
nw_walk_wp
OnAbort
nw_walk_wp

Triggered by

Teleport destinations

Waypoint / object tagDestination areaVia scriptFrom node
darklordGwathdor: Throne of the Lord_homerdarklordreply #5
DunportDimholt: Dunharrow_homerdunhreply #6
lairjumpAngmar's Lair_homerangmarreply #7
hobteleHobbiton_homerhobreply #8
weathertop_tpWeather Hills_homerweatherreply #9
MorBalMoria: The Balrog of Moria_homerbalrogreply #10
WP_HomelessCastle Homeless (Ground Floor)_homelessreply #11
laketwonenterEsgaroth (Lake Town)_teleportlakereply #26
pvp "Well of Eru"_teleportlakereply #26
breeenterBree_teleportbreereply #27
pvp "Well of Eru"_teleportbreereply #27
pvp "Well of Eru"tele_woereply #28
secondchance "Well of Eru"tele_woereply #28
darklordGwathdor: Throne of the Lord_homerdarklordreply #36
helmdeepcaveHelm's Deep: Cave_homerhdcavereply #37
helmkeepportHelm's Deep: Keep_homerhelmreply #38
DunportDimholt: Dunharrow_homerdunhreply #39
PortDolDol Guldur_homerdoportreply #40
Jailport0o Pit Prison o0_homerjailreply #41
weathertop_tpWeather Hills_homerweatherreply #42
GreenMirkwoods - Halls of Greenleafs_homermirkreply #43
hobteleHobbiton_homerhobreply #44
GreatNúmenor: The Great Forge Of Númenor_homertest5reply #45
GonDenMinas Tirith: Keep_homerdenthreply #46
ForgeMoriaMoria: Forge of Wonders_homerlegreply #47
houseHouse of Homertelehousereply #48
witchenterThe Witch King's Throne_homerkingreply #49
MorBalMoria: The Balrog of Moria_homerbalrogreply #50
KerJumpKerufall's Lair_homerkerreply #51
dolgurjumpMirkwood: Dol Guldur_homerdolreply #52
mtdoom111Mount Doom: Halls of Sauron _homerconreply #53
lairjumpAngmar's Lair_homerangmarreply #54
control0 Control Room 0_homercontroljumreply #55
MW_SPAWN_PETERSONRivendell Upper Halls_mw_port_petreply #71
MW_SPAWN_WATTSOld Forest_mw_port_watreply #72
MW_SPAWN_CAMPBELLBalin's Tomb_mw_port_camreply #73
MW_SPAWN_MCKENNAHenneth Annun_mw_port_mckreply #74
MW_SPAWN_JOCKOHelm's Deep_mw_port_jocreply #75
MW_SPAWN_JUNGEsgaroth Crypts_mw_port_junreply #76
MW_SPAWN_AURELIUSGwathdor: Throne of the Lord_mw_port_aurreply #77
MW_SPAWN_AKIRAThe Hall of Legends_mw_port_akireply #78
basilisklairMirkwood: Crypt Lower_homerbasiliskreply #143
kallristforgewpKallrist Crypt_homerkalforgereply #145
heavensforgewpNúmenor: The Great Forge Of Númenor_homerheavfrgreply #159

Scripts referenced

ScriptSlotIn moduleNotes
_cdkeyactive✓
_cdkeysum1active✓
_cdkeyhomeactive✓
mw_any_unlactive✓
sp_testkitactive✓
_hashomeactive✓
tele_c_leaderactive✓
tele_c_returnactive✓
tele_c_s1active✓
tele_c_s2active✓
tele_c_s3active✓
tele_c_s4active✓
tele_c_s5active✓
_cdkeymeritactive✓
mw_chk_petersonactive✓
mw_chk_wattsactive✓
mw_chk_campbellactive✓
mw_chk_mckennaactive✓
mw_chk_jockoactive✓
mw_chk_jungactive✓
mw_chk_aureliusactive✓
_cdkeynoadmactive✓
merit_has_prevactive✓
merit_slot_0_visactive✓
merit_slot_1_visactive✓
merit_slot_2_visactive✓
merit_slot_3_visactive✓
merit_slot_4_visactive✓
merit_slot_5_visactive✓
merit_slot_6_visactive✓
merit_slot_7_visactive✓
merit_slot_8_visactive✓
merit_has_nextactive✓
pl_optout_offactive✓
pl_optout_onactive✓
pl_is_leaderactive✓
merit_rhas_prevactive✓
merit_lvis_0active✓
merit_lvis_1active✓
merit_lvis_2active✓
merit_lvis_3active✓
merit_lvis_4active✓
merit_lvis_5active✓
merit_lvis_6active✓
merit_lvis_7active✓
merit_lvis_8active✓
merit_rhas_nextactive✓
tele_c_boundactive✓
_homerdarklordaction✓teleports to: darklord (Gwathdor: Throne of the Lord)
_homerdunhaction✓teleports to: Dunport (Dimholt: Dunharrow)
_homerangmaraction✓teleports to: lairjump (Angmar's Lair)
_homerhobaction✓teleports to: hobtele (Hobbiton)
_homerweatheraction✓teleports to: weathertop_tp (Weather Hills)
_homerbalrogaction✓teleports to: MorBal (Moria: The Balrog of Moria)
_homelessaction✓teleports to: WP_Homeless (Castle Homeless (Ground Floor))
sum_petrockaction✓
ew_d4rollaction✓
ew_d6rollaction✓
ew_d8rollaction✓
ew_d12rollaction✓
ew_d20rollaction✓
ew_d100rollaction✓
ew_forcerestaction✓
tele_menuaction✓
_teleportlakeaction✓teleports to: laketwonenter (Esgaroth (Lake Town)), pvp ( "Well of Eru")
_teleportbreeaction✓teleports to: breeenter (Bree), pvp ( "Well of Eru")
tele_woeaction✓teleports to: pvp ( "Well of Eru"), secondchance ( "Well of Eru")
forcerestaction✓
_homerhdcaveaction✓teleports to: helmdeepcave (Helm's Deep: Cave)
_homerhelmaction✓teleports to: helmkeepport (Helm's Deep: Keep)
_homerdoportaction✓teleports to: PortDol (Dol Guldur)
_homerjailaction✓teleports to: Jailport (0o Pit Prison o0)
_homermirkaction✓teleports to: Green (Mirkwoods - Halls of Greenleafs)
_homertest5action✓teleports to: Great (Númenor: The Great Forge Of Númenor)
_homerdenthaction✓teleports to: GonDen (Minas Tirith: Keep)
_homerlegaction✓teleports to: ForgeMoria (Moria: Forge of Wonders)
telehouseaction✓teleports to: house (House of Homer)
_homerkingaction✓teleports to: witchenter (The Witch King's Throne)
_homerkeraction✓teleports to: KerJump (Kerufall's Lair)
_homerdolaction✓teleports to: dolgurjump (Mirkwood: Dol Guldur)
_homerconaction✓teleports to: mtdoom111 (Mount Doom: Halls of Sauron )
_homercontroljumaction✓teleports to: control (0 Control Room 0)
ew_ad_dis_appaction✓
ew_ad_gotmodeaction✓
dmhealaction✓
_dmwandaction✓starts: dmwand
grant_lvl60action✓
mw_sum_petersonaction✓
mw_sum_wattsaction✓
mw_sum_campbellaction✓
mw_sum_mckennaaction✓
mw_sum_jockoaction✓
mw_sum_jungaction✓
mw_sum_aureliusaction✓
_mw_port_petaction✓teleports to: MW_SPAWN_PETERSON (Rivendell Upper Halls)
_mw_port_wataction✓teleports to: MW_SPAWN_WATTS (Old Forest)
_mw_port_camaction✓teleports to: MW_SPAWN_CAMPBELL (Balin's Tomb)
_mw_port_mckaction✓teleports to: MW_SPAWN_MCKENNA (Henneth Annun)
_mw_port_jocaction✓teleports to: MW_SPAWN_JOCKO (Helm's Deep)
_mw_port_junaction✓teleports to: MW_SPAWN_JUNG (Esgaroth Crypts)
_mw_port_auraction✓teleports to: MW_SPAWN_AURELIUS (Gwathdor: Throne of the Lord)
_mw_port_akiaction✓teleports to: MW_SPAWN_AKIRA (The Hall of Legends)
merit_list_pgaction✓
merit_sel_0action✓
merit_sel_1action✓
merit_sel_2action✓
merit_sel_3action✓
merit_sel_4action✓
merit_sel_5action✓
merit_sel_6action✓
merit_sel_7action✓
merit_sel_8action✓
merit_page_paction✓
merit_page_naction✓
merit_award_bugaction✓
merit_award_expaction✓
merit_award_ftraction✓
merit_list_curaction✓
pl_toggle_optoutaction✓
pl_tog_disableaction✓
pl_thr_5kaction✓
pl_thr_10kaction✓
pl_thr_50kaction✓
pl_thr_100kaction✓
pl_thr_250kaction✓
pl_thr_500kaction✓
pl_thr_1maction✓
merit_rlist_pgaction✓
merit_rpage_paction✓
merit_dsel_0action✓
merit_dsel_1action✓
merit_dsel_2action✓
merit_dsel_3action✓
merit_dsel_4action✓
merit_dsel_5action✓
merit_dsel_6action✓
merit_dsel_7action✓
merit_dsel_8action✓
merit_rpage_naction✓
merit_rfulfillaction✓
merit_rcancelaction✓
merit_rlist_curaction✓
tele_leaderaction✓
tele_returnaction✓
tele_open_1action✓
tele_open_2action✓
tele_open_3action✓
tele_open_4action✓
tele_open_5action✓
tele_goaction✓
tele_setaction✓
_gohomeaction✓teleports to:
legfeat_resetaction✓
dbg_combataction✓
wm_reportaction✓
merit_award_uataction✓
_homerbasiliskaction✓teleports to: basilisklair (Mirkwood: Crypt Lower)
_homerkalforgeaction✓teleports to: kallristforgewp (Kallrist Crypt)
cp_masteraction✓
cp_waveupaction✓
cp_wavednaction✓
cp_countaction✓
cp_announceaction✓
cp_dial_vfxaction✓
cp_dial_mobaction✓
cp_dial_itemaction✓
cp_dial_fightaction✓
cp_clearallaction✓
cp_uataction✓
_homerheavfrgaction✓teleports to: heavensforgewp (Númenor: The Great Forge Of Númenor)

Quest entries granted

QuestTagStep(s)
The Path of Meaningmw path of meaning1

Custom tokens

These runtime tokens are filled by NWScript via SetCustomToken(N, text). The scripts listed set each token; the actual value depends on game state at runtime.

TokenSet by script(s)
<CUSTOM5001>not found in static analysis
<CUSTOM5002>not found in static analysis
<CUSTOM5003>not found in static analysis
<CUSTOM5004>not found in static analysis
<CUSTOM5005>not found in static analysis
<CUSTOM5006>not found in static analysis
<CUSTOM5007>not found in static analysis
<CUSTOM5008>not found in static analysis
<CUSTOM5009>not found in static analysis
<CUSTOM5010>merit_db
<CUSTOM5011>merit_award_bug, merit_award_exp, merit_award_ftr, merit_award_uat, merit_sel_0, merit_sel_1, merit_sel_2, merit_sel_3, merit_sel_4, merit_sel_5, merit_sel_6, merit_sel_7, merit_sel_8
<CUSTOM5038>merit_dsel_0, merit_dsel_1, merit_dsel_2, merit_dsel_3, merit_dsel_4, merit_dsel_5, merit_dsel_6, merit_dsel_7, merit_dsel_8
<CUSTOM5040>bst_db
<CUSTOM5041>bst_db
<CUSTOM5042>not found in static analysis
<CUSTOM5043>not found in static analysis
<CUSTOM5044>not found in static analysis
<CUSTOM5045>not found in static analysis
<CUSTOM5046>not found in static analysis
<CUSTOM5047>not found in static analysis
<CUSTOM5048>not found in static analysis
<CUSTOM5049>merit_redeem
<CUSTOM5090>not found in static analysis
<CUSTOM5091>not found in static analysis
<CUSTOM5092>not found in static analysis
<CUSTOM5093>not found in static analysis
<CUSTOM5094>not found in static analysis
<CUSTOM5095>tele_menu
<CUSTOM5096>tele_open_1, tele_open_2, tele_open_3, tele_open_4, tele_open_5, tele_set

Starting entries

Conversation flow

Each starting entry is expanded recursively. Repeated nodes (cycles, shared continuations) appear inline as ↩ link backrefs to the first occurrence.

entry #0
(no text)
reply #29 (if _cdkey)
<StartHighlight>[Admin Options]</Start>
entry #6
Yo <FullName>.
reply #60 → _dmwand
DM Options
reply #59 → dmheal
DM Heal
reply #58 → ew_ad_gotmode
God Mode
reply #57 → ew_ad_dis_app
Invisibility
↩ entry #6 “Yo .”
reply #32
Teleports
entry #7
(no text)
reply #56
Back.
↩ entry #6 “Yo .”
reply #55 → _homercontroljum
To. The Control Room
reply #54 → _homerangmar
To. Angmar
reply #53 → _homercon
To. Mount Doom: Sauron's Hall
reply #52 → _homerdol
To. Dol Guldur
reply #51 → _homerker
To. Kerufall
reply #50 → _homerbalrog
To. Balrog
reply #49 → _homerking
To. Witch King
reply #48 → telehouse
To. House of Homer
reply #47 → _homerleg
To. Moria Forge
reply #34
More.
entry #8
Yo.
reply #46 → _homerdenth
To. Minas Tirith Keep.
reply #45 → _homertest5
To. Númenor: The Great Forge
reply #44 → _homerhob
To. Hobbiton.
reply #43 → _homermirk
To. Mirkwoods: Halls of Greenleaf.
reply #42 → _homerweather
To. Weathertop.
reply #41 → _homerjail
To. Pit Prison
reply #40 → _homerdoport
To. Dol Guldur
reply #39 → _homerdunh
To. Dimholt: Dunharrow
reply #38 → _homerhelm
To. Helm's Deep: Keep
reply #37 → _homerhdcave
To. Helm's Deep: Cave
reply #36 → _homerdarklord
To. Gwathdor: Throne of the Lord
reply #35
Exit.
reply #33
Exit.
reply #81
MW Teleports.
entry #10
MW Teleport destinations.
reply #71 → _mw_port_pet
To. Peterson (Rivendell Upper Halls)
reply #72 → _mw_port_wat
To. Watts (Old Forest)
reply #73 → _mw_port_cam
To. Campbell (Balin's Tomb)
reply #74 → _mw_port_mck
To. McKenna (N. Forests Ithilien)
reply #75 → _mw_port_joc
To. Jocko (Helm's Deep)
reply #76 → _mw_port_jun
To. Jung (Esgaroth Crypts)
reply #77 → _mw_port_aur
To. Aurelius (Gwathdor Throne)
reply #78 → _mw_port_aki
To. Akira (Hall of Legends)
reply #79 (if _cdkey)
Back.
↩ entry #6 “Yo .”
reply #144 (if _cdkeynoadm)
Back.
↩ entry #0
reply #80
Exit.
reply #31 → forcerest
Force Rest
reply #61 → grant_lvl60
Grant me level 60
reply #82 → merit_list_pg (if _cdkeymerit)
[Admin] Merit Awards
entry #11
Select a player to award merit (<CUSTOM5010>[merit_db]):
reply #92 → merit_page_p (if merit_has_prev)
[<< Previous]
↩ entry #11 “Select a player to award merit ():”
reply #83 → merit_sel_0 (if merit_slot_0_vis)
<CUSTOM5001>
entry #12
reply #95 → merit_award_bug
Award Defect Report (+1 merit)
↩ entry #12 “Award merit to :”
reply #96 → merit_award_exp
Award Exploit Report (+3 merit)
↩ entry #12 “Award merit to :”
reply #97 → merit_award_ftr
Award Feature Implementation (+2 merit)
↩ entry #12 “Award merit to :”
reply #141 → merit_award_uat
Award UAT Validation (+1 merit)
↩ entry #12 “Award merit to :”
reply #98 → merit_list_cur
[Back to player list]
↩ entry #11 “Select a player to award merit ():”
reply #84 → merit_sel_1 (if merit_slot_1_vis)
<CUSTOM5002>
↩ entry #12 “Award merit to :”
reply #85 → merit_sel_2 (if merit_slot_2_vis)
<CUSTOM5003>
↩ entry #12 “Award merit to :”
reply #86 → merit_sel_3 (if merit_slot_3_vis)
<CUSTOM5004>
↩ entry #12 “Award merit to :”
reply #87 → merit_sel_4 (if merit_slot_4_vis)
<CUSTOM5005>
↩ entry #12 “Award merit to :”
reply #88 → merit_sel_5 (if merit_slot_5_vis)
<CUSTOM5006>
↩ entry #12 “Award merit to :”
reply #89 → merit_sel_6 (if merit_slot_6_vis)
<CUSTOM5007>
↩ entry #12 “Award merit to :”
reply #90 → merit_sel_7 (if merit_slot_7_vis)
<CUSTOM5008>
↩ entry #12 “Award merit to :”
reply #91 → merit_sel_8 (if merit_slot_8_vis)
<CUSTOM5009>
↩ entry #12 “Award merit to :”
reply #93 → merit_page_n (if merit_has_next)
[Next >>]
↩ entry #11 “Select a player to award merit ():”
reply #94
[Back to Admin Menu]
↩ entry #6 “Yo .”
reply #111 → merit_rlist_pg (if _cdkeymerit)
[Admin] Merit Redemptions
entry #15
Pending merit redemptions - <CUSTOM5049>[merit_redeem]. Select a request to fulfil or cancel (cancel refunds the player).
reply #112 → merit_rpage_p (if merit_rhas_prev)
[<< Previous]
↩ entry #15 “Pending merit redemptions - .”
reply #113 → merit_dsel_0 (if merit_lvis_0)
<CUSTOM5040>[bst_db]
entry #16
Selected request: <CUSTOM5038>[merit_dsel_0, merit_dsel_1, merit_dsel_2, merit_dsel_3, merit_dsel_4, merit_dsel_5, merit_dsel_6, merit_dsel_7, merit_dsel_8] What would you like to do?
reply #124 → merit_rfulfill
Mark FULFILLED (keep the merit spent)
↩ entry #15 “Pending merit redemptions - .”
reply #125 → merit_rcancel
CANCEL & refund the player
↩ entry #15 “Pending merit redemptions - .”
reply #126 → merit_rlist_cur
[Back to list]
↩ entry #15 “Pending merit redemptions - .”
reply #114 → merit_dsel_1 (if merit_lvis_1)
<CUSTOM5041>[bst_db]
↩ entry #16 “Selected request:”
reply #115 → merit_dsel_2 (if merit_lvis_2)
<CUSTOM5042>
↩ entry #16 “Selected request:”
reply #116 → merit_dsel_3 (if merit_lvis_3)
<CUSTOM5043>
↩ entry #16 “Selected request:”
reply #117 → merit_dsel_4 (if merit_lvis_4)
<CUSTOM5044>
↩ entry #16 “Selected request:”
reply #118 → merit_dsel_5 (if merit_lvis_5)
<CUSTOM5045>
↩ entry #16 “Selected request:”
reply #119 → merit_dsel_6 (if merit_lvis_6)
<CUSTOM5046>
↩ entry #16 “Selected request:”
reply #120 → merit_dsel_7 (if merit_lvis_7)
<CUSTOM5047>
↩ entry #16 “Selected request:”
reply #121 → merit_dsel_8 (if merit_lvis_8)
<CUSTOM5048>
↩ entry #16 “Selected request:”
reply #122 → merit_rpage_n (if merit_rhas_next)
[Next >>]
↩ entry #15 “Pending merit redemptions - .”
reply #123
[Back to admin menu]
↩ entry #6 “Yo .”
reply #138 → legfeat_reset
[Admin] Reset my legendary feats
reply #139 → dbg_combat
[Admin] Combat diagnostics on/off
reply #140 → wm_report
[Admin] Fangorn war meter
reply #158
[Admin] Crash Party controls
entry #18
CRASH PARTY CONTROLS These are the same controls as the placards in the DM control room. The placards carry a full description of what each one does, what it does not do, and which number to watch -- so for more information, go and read them there. Two worth remembering: stopping the party never takes anything away from anybody, and CLEAR ALL only removes what the dials spawned.
reply #146 → cp_master
Master switch: start / stop the Crash Party
↩ entry #18 “CRASH PARTY CONTROLS”
reply #147 → cp_waveup
Release the next wave of party favours
↩ entry #18 “CRASH PARTY CONTROLS”
reply #148 → cp_wavedn
Step the wave back one
↩ entry #18 “CRASH PARTY CONTROLS”
reply #149 → cp_count
Read the console (state, wave, load, record)
↩ entry #18 “CRASH PARTY CONTROLS”
reply #150 → cp_announce
Send the next countdown announcement
↩ entry #18 “CRASH PARTY CONTROLS”
reply #151 → cp_dial_vfx
Stress dial: +25 visual emitters
↩ entry #18 “CRASH PARTY CONTROLS”
reply #152 → cp_dial_mob
Stress dial: +25 idle penguins
↩ entry #18 “CRASH PARTY CONTROLS”
reply #153 → cp_dial_item
Stress dial: +25 barrels
↩ entry #18 “CRASH PARTY CONTROLS”
reply #154 → cp_dial_fight
Stress dial: +25 hostile gatecrashers
↩ entry #18 “CRASH PARTY CONTROLS”
reply #155 → cp_clearall
Clear everything the dials spawned
↩ entry #18 “CRASH PARTY CONTROLS”
reply #156 → cp_uat
UAT: show and burn down my own charges
↩ entry #18 “CRASH PARTY CONTROLS”
reply #157
Done.
reply #30
Exit
reply #24 → tele_menu
Teleports.
entry #5
(no text)
reply #137 → _gohome (if _hashome)
Home
reply #28 → tele_woe
To. The Well of Eru.
reply #27 → _teleportbree
To. Bree
reply #26 → _teleportlake
To. Lake Town
reply #127 → tele_leader (if tele_c_leader)
Teleport to your party leader.
reply #128 → tele_return (if tele_c_return)
Return to last Well-of-Eru point (<CUSTOM5095>[tele_menu]).
reply #129 → tele_open_1 (if tele_c_s1)
<CUSTOM5090>
entry #17
This save-slot currently points to: <CUSTOM5096>[tele_open_1, tele_open_2, tele_open_3, tele_open_4, tele_open_5, tele_set]. What would you like to do?
reply #134 → tele_go (if tele_c_bound)
reply #135 → tele_set
Overwrite this slot with my current position.
↩ entry #17 “This save-slot currently points to: . What would you like to do?”
reply #136 → tele_menu
Back.
↩ entry #5
reply #130 → tele_open_2 (if tele_c_s2)
<CUSTOM5091>
↩ entry #17 “This save-slot currently points to: . What would you like to do?”
reply #131 → tele_open_3 (if tele_c_s3)
<CUSTOM5092>
↩ entry #17 “This save-slot currently points to: . What would you like to do?”
reply #132 → tele_open_4 (if tele_c_s4)
<CUSTOM5093>
↩ entry #17 “This save-slot currently points to: . What would you like to do?”
reply #133 → tele_open_5 (if tele_c_s5)
<CUSTOM5094>
↩ entry #17 “This save-slot currently points to: . What would you like to do?”
reply #25
Exit.
reply #23 → ew_forcerest
Force Rest
reply #15
Role Dice.
entry #4
(no text)
reply #22 → ew_d100roll
1d100
reply #21 → ew_d20roll
1d20
reply #20 → ew_d12roll
1d12
reply #19 → ew_d8roll
1d8
reply #18 → ew_d6roll
1d6
reply #17 → ew_d4roll
1d4
reply #16
Exit.
reply #12 (if _cdkeysum1)
<StartHighlight>[Summons Options.]</Start>
entry #3
Hello <FullName> Would you like to summons your Pet Rock?
reply #14 → sum_petrock
Heck yeah!!
reply #13
No thank you.
reply #1 (if _cdkeyhome)
<StartHighlight>[Options of the Homeless]</Start>
entry #1
Hello <FullName>.
reply #3
Teleports.
entry #2
(no text)
reply #11 → _homeless
To. Castle of Homeless
reply #10 → _homerbalrog
To. Balrog
reply #9 → _homerweather
To. Weather Top
reply #8 → _homerhob
To. Hobbiton
reply #7 → _homerangmar
To. Angmar
reply #6 → _homerdunh
To. Dunharrow
reply #5 → _homerdarklord
To. The Lord of the Dark Arts
reply #143 → _homerbasilisk
To. Basilisk Lair
reply #145 → _homerkalforge
To. Kallrist Crypt Forge
reply #159 → _homerheavfrg
To. The Great Forge Of Númenor
reply #4
Exit.
reply #2
Exit.
reply #70 (if mw_any_unl)
<StartHighlight>[Summon a Legend.]</Start>
entry #9
A familiar music whispers across your mind. Which legend will walk with you?
reply #62 → mw_sum_peterson (if mw_chk_peterson)
Jordan Peterson — Sage of Order.
reply #63 → mw_sum_watts (if mw_chk_watts)
Alan Watts — Mystic of the Tao.
reply #64 → mw_sum_campbell (if mw_chk_campbell)
Joseph Campbell — the Mythkeeper.
reply #65 → mw_sum_mckenna (if mw_chk_mckenna)
Terence McKenna — Bard of the Mushroom.
reply #66 → mw_sum_jocko (if mw_chk_jocko)
Jocko Willink — the Iron Captain.
reply #67 → mw_sum_jung (if mw_chk_jung)
Carl Jung — the Shadow-Walker.
reply #68 → mw_sum_aurelius (if mw_chk_aurelius)
Marcus Aurelius — the Philosopher King.
reply #69
(Back.)
↩ entry #0
reply #110
Party loot roll settings...
entry #13
Party loot roll settings - what would you like to change?
reply #99 → pl_toggle_optout (if pl_optout_off)
Opt out of party loot rolls.
reply #100 → pl_toggle_optout (if pl_optout_on)
Opt back in to party loot rolls.
reply #101 → pl_tog_disable (if pl_is_leader)
Enable/disable party rolling for the whole party.
reply #102 (if pl_is_leader)
Set the minimum item value to trigger a roll...
entry #14
Set the minimum item value that triggers a party loot roll:
reply #103 → pl_thr_5k
5,000 gp
reply #104 → pl_thr_10k
10,000 gp (default)
reply #105 → pl_thr_50k
50,000 gp
reply #106 → pl_thr_100k
100,000 gp
reply #107 → pl_thr_250k
250,000 gp
reply #108 → pl_thr_500k
500,000 gp
reply #109 → pl_thr_1m
1,000,000 gp
reply #142 (if sp_testkit)
<StartHighlight>[MW Teleports]</Start>
↩ entry #10 “MW Teleport destinations.”
reply #0
Exit.

NPC lines (entries) — flat index

entry #0
(no text)
entry #1
Hello <FullName>.
entry #2
(no text)
entry #3
Hello <FullName> Would you like to summons your Pet Rock?
entry #4
(no text)
entry #5
(no text)
entry #6
Yo <FullName>.
entry #7
(no text)
entry #8
Yo.
entry #9
A familiar music whispers across your mind. Which legend will walk with you?
entry #10
MW Teleport destinations.
entry #11
Select a player to award merit (<CUSTOM5010>[merit_db]):
entry #12
entry #13
Party loot roll settings - what would you like to change?
entry #14
Set the minimum item value that triggers a party loot roll:
entry #15
Pending merit redemptions - <CUSTOM5049>[merit_redeem]. Select a request to fulfil or cancel (cancel refunds the player).
entry #16
Selected request: <CUSTOM5038>[merit_dsel_0, merit_dsel_1, merit_dsel_2, merit_dsel_3, merit_dsel_4, merit_dsel_5, merit_dsel_6, merit_dsel_7, merit_dsel_8] What would you like to do?
entry #17
This save-slot currently points to: <CUSTOM5096>[tele_open_1, tele_open_2, tele_open_3, tele_open_4, tele_open_5, tele_set]. What would you like to do?
entry #18
CRASH PARTY CONTROLS These are the same controls as the placards in the DM control room. The placards carry a full description of what each one does, what it does not do, and which number to watch -- so for more information, go and read them there. Two worth remembering: stopping the party never takes anything away from anybody, and CLEAR ALL only removes what the dials spawned.

PC replies — flat index

reply #0
Exit.
reply #1
<StartHighlight>[Options of the Homeless]</Start>
reply #2
Exit.
reply #3
Teleports.
reply #4
Exit.
reply #5 → _homerdarklord
To. The Lord of the Dark Arts
reply #6 → _homerdunh
To. Dunharrow
reply #7 → _homerangmar
To. Angmar
reply #8 → _homerhob
To. Hobbiton
reply #9 → _homerweather
To. Weather Top
reply #10 → _homerbalrog
To. Balrog
reply #11 → _homeless
To. Castle of Homeless
reply #12
<StartHighlight>[Summons Options.]</Start>
reply #13
No thank you.
reply #14 → sum_petrock
Heck yeah!!
reply #15
Role Dice.
reply #16
Exit.
reply #17 → ew_d4roll
1d4
reply #18 → ew_d6roll
1d6
reply #19 → ew_d8roll
1d8
reply #20 → ew_d12roll
1d12
reply #21 → ew_d20roll
1d20
reply #22 → ew_d100roll
1d100
reply #23 → ew_forcerest
Force Rest
reply #24 → tele_menu
Teleports.
reply #25
Exit.
reply #26 → _teleportlake
To. Lake Town
reply #27 → _teleportbree
To. Bree
reply #28 → tele_woe
To. The Well of Eru.
reply #29
<StartHighlight>[Admin Options]</Start>
reply #30
Exit
reply #31 → forcerest
Force Rest
reply #32
Teleports
reply #33
Exit.
reply #34
More.
reply #35
Exit.
reply #36 → _homerdarklord
To. Gwathdor: Throne of the Lord
reply #37 → _homerhdcave
To. Helm's Deep: Cave
reply #38 → _homerhelm
To. Helm's Deep: Keep
reply #39 → _homerdunh
To. Dimholt: Dunharrow
reply #40 → _homerdoport
To. Dol Guldur
reply #41 → _homerjail
To. Pit Prison
reply #42 → _homerweather
To. Weathertop.
reply #43 → _homermirk
To. Mirkwoods: Halls of Greenleaf.
reply #44 → _homerhob
To. Hobbiton.
reply #45 → _homertest5
To. Númenor: The Great Forge
reply #46 → _homerdenth
To. Minas Tirith Keep.
reply #47 → _homerleg
To. Moria Forge
reply #48 → telehouse
To. House of Homer
reply #49 → _homerking
To. Witch King
reply #50 → _homerbalrog
To. Balrog
reply #51 → _homerker
To. Kerufall
reply #52 → _homerdol
To. Dol Guldur
reply #53 → _homercon
To. Mount Doom: Sauron's Hall
reply #54 → _homerangmar
To. Angmar
reply #55 → _homercontroljum
To. The Control Room
reply #56
Back.
reply #57 → ew_ad_dis_app
Invisibility
reply #58 → ew_ad_gotmode
God Mode
reply #59 → dmheal
DM Heal
reply #60 → _dmwand
DM Options
reply #61 → grant_lvl60
Grant me level 60
reply #62 → mw_sum_peterson
Jordan Peterson — Sage of Order.
reply #63 → mw_sum_watts
Alan Watts — Mystic of the Tao.
reply #64 → mw_sum_campbell
Joseph Campbell — the Mythkeeper.
reply #65 → mw_sum_mckenna
Terence McKenna — Bard of the Mushroom.
reply #66 → mw_sum_jocko
Jocko Willink — the Iron Captain.
reply #67 → mw_sum_jung
Carl Jung — the Shadow-Walker.
reply #68 → mw_sum_aurelius
Marcus Aurelius — the Philosopher King.
reply #69
(Back.)
reply #70
<StartHighlight>[Summon a Legend.]</Start>
reply #71 → _mw_port_pet
To. Peterson (Rivendell Upper Halls)
reply #72 → _mw_port_wat
To. Watts (Old Forest)
reply #73 → _mw_port_cam
To. Campbell (Balin's Tomb)
reply #74 → _mw_port_mck
To. McKenna (N. Forests Ithilien)
reply #75 → _mw_port_joc
To. Jocko (Helm's Deep)
reply #76 → _mw_port_jun
To. Jung (Esgaroth Crypts)
reply #77 → _mw_port_aur
To. Aurelius (Gwathdor Throne)
reply #78 → _mw_port_aki
To. Akira (Hall of Legends)
reply #79
Back.
reply #80
Exit.
reply #81
MW Teleports.
reply #82 → merit_list_pg
[Admin] Merit Awards
reply #83 → merit_sel_0
<CUSTOM5001>
reply #84 → merit_sel_1
<CUSTOM5002>
reply #85 → merit_sel_2
<CUSTOM5003>
reply #86 → merit_sel_3
<CUSTOM5004>
reply #87 → merit_sel_4
<CUSTOM5005>
reply #88 → merit_sel_5
<CUSTOM5006>
reply #89 → merit_sel_6
<CUSTOM5007>
reply #90 → merit_sel_7
<CUSTOM5008>
reply #91 → merit_sel_8
<CUSTOM5009>
reply #92 → merit_page_p
[<< Previous]
reply #93 → merit_page_n
[Next >>]
reply #94
[Back to Admin Menu]
reply #95 → merit_award_bug
Award Defect Report (+1 merit)
reply #96 → merit_award_exp
Award Exploit Report (+3 merit)
reply #97 → merit_award_ftr
Award Feature Implementation (+2 merit)
reply #98 → merit_list_cur
[Back to player list]
reply #99 → pl_toggle_optout
Opt out of party loot rolls.
reply #100 → pl_toggle_optout
Opt back in to party loot rolls.
reply #101 → pl_tog_disable
Enable/disable party rolling for the whole party.
reply #102
Set the minimum item value to trigger a roll...
reply #103 → pl_thr_5k
5,000 gp
reply #104 → pl_thr_10k
10,000 gp (default)
reply #105 → pl_thr_50k
50,000 gp
reply #106 → pl_thr_100k
100,000 gp
reply #107 → pl_thr_250k
250,000 gp
reply #108 → pl_thr_500k
500,000 gp
reply #109 → pl_thr_1m
1,000,000 gp
reply #110
Party loot roll settings...
reply #111 → merit_rlist_pg
[Admin] Merit Redemptions
reply #112 → merit_rpage_p
[<< Previous]
reply #113 → merit_dsel_0
<CUSTOM5040>[bst_db]
reply #114 → merit_dsel_1
<CUSTOM5041>[bst_db]
reply #115 → merit_dsel_2
<CUSTOM5042>
reply #116 → merit_dsel_3
<CUSTOM5043>
reply #117 → merit_dsel_4
<CUSTOM5044>
reply #118 → merit_dsel_5
<CUSTOM5045>
reply #119 → merit_dsel_6
<CUSTOM5046>
reply #120 → merit_dsel_7
<CUSTOM5047>
reply #121 → merit_dsel_8
<CUSTOM5048>
reply #122 → merit_rpage_n
[Next >>]
reply #123
[Back to admin menu]
reply #124 → merit_rfulfill
Mark FULFILLED (keep the merit spent)
reply #125 → merit_rcancel
CANCEL & refund the player
reply #126 → merit_rlist_cur
[Back to list]
reply #127 → tele_leader
Teleport to your party leader.
reply #128 → tele_return
Return to last Well-of-Eru point (<CUSTOM5095>[tele_menu]).
reply #129 → tele_open_1
<CUSTOM5090>
reply #130 → tele_open_2
<CUSTOM5091>
reply #131 → tele_open_3
<CUSTOM5092>
reply #132 → tele_open_4
<CUSTOM5093>
reply #133 → tele_open_5
<CUSTOM5094>
reply #134 → tele_go
reply #135 → tele_set
Overwrite this slot with my current position.
reply #136 → tele_menu
Back.
reply #137 → _gohome
Home
reply #138 → legfeat_reset
[Admin] Reset my legendary feats
reply #139 → dbg_combat
[Admin] Combat diagnostics on/off
reply #140 → wm_report
[Admin] Fangorn war meter
reply #141 → merit_award_uat
Award UAT Validation (+1 merit)
reply #142
<StartHighlight>[MW Teleports]</Start>
reply #143 → _homerbasilisk
To. Basilisk Lair
reply #144
Back.
reply #145 → _homerkalforge
To. Kallrist Crypt Forge
reply #146 → cp_master
Master switch: start / stop the Crash Party
reply #147 → cp_waveup
Release the next wave of party favours
reply #148 → cp_wavedn
Step the wave back one
reply #149 → cp_count
Read the console (state, wave, load, record)
reply #150 → cp_announce
Send the next countdown announcement
reply #151 → cp_dial_vfx
Stress dial: +25 visual emitters
reply #152 → cp_dial_mob
Stress dial: +25 idle penguins
reply #153 → cp_dial_item
Stress dial: +25 barrels
reply #154 → cp_dial_fight
Stress dial: +25 hostile gatecrashers
reply #155 → cp_clearall
Clear everything the dials spawned
reply #156 → cp_uat
UAT: show and burn down my own charges
reply #157
Done.
reply #158
[Admin] Crash Party controls
reply #159 → _homerheavfrg
To. The Great Forge Of Númenor