Conversation: forge_item_mid

NPC lines
46
PC replies
201
NumWords
616
OnEnd
forge_anvil_clr
OnAbort
forge_anvil_clr

Triggered by

Scripts referenced

ScriptSlotIn moduleNotes
removeallitemsaction✓
isitemonanvilactive✓
isweaponactive✓
isweaponorgloveactive✓
forge_neveractive✓
israngedweaponactive✓
ismeleeweaponactive✓
sc_neveractive✓
calcmodvalue1action✓
calcremoverefundaction?
forge_stg_anvilaction✓
forge_stg_c0active✓
forge_stg_c1active✓
forge_stg_c2active✓
forge_stg_c3active✓
forge_stg_c4active✓
forge_stg_c5active✓
forge_stg_c6active✓
forge_stg_c7active✓
forge_stg_hasnactive✓
forge_stg_haspactive✓
forge_stg_okactive✓
forge_anvil_ctxaction✓
forge_can_modactive✓
forge_sc_lvl21active✓
setpropwgtreducaction✓
setweightreduc40action✓
setweightreduc20action✓
setweightreduc10action✓
setpropvampiricaction✓
setpropunlimammoaction✓
setammolightaction✓
setammofireaction✓
setammocoldaction✓
setammoplus5action✓
setammoplus4action✓
setammoplus3action✓
setammoplus2action✓
setammoplus1action✓
setammobasicaction✓
setpropskilbonusaction✓
setskilltumbleaction✓
setskillsettrapaction✓
setskillpickpoktaction✓
setskillpersuadeaction✓
setskillperformaction✓
setskillparryaction✓
setskillintimidtaction✓
setskillhealaction✓
setskilldisabtrpaction✓
setskillcraftwpnaction✓
setskillcrafttrpaction✓
setskillcraftarmaction✓
setskillconcentraction✓
setskillbluffaction✓
setskillappraiseaction✓
setskillanempathaction✓
setproponhitaction✓
setonhitslowaction✓
setonhitsleepaction✓
setonhitsilenceaction✓
setonhitdoomaction✓
setonhitdeafnessaction✓
setonhitblindaction✓
setsavedc20action✓
setsavedc18action✓
setsavedc16action✓
setsavedc14action✓
setdur5_5action✓
setdur10_4action✓
setdur25_3action✓
setdur50_2action✓
setdur75_1action✓
setonhitabilityaction✓
setabilitychaaction✓
setabilitywisaction✓
setabilityintaction✓
setabilityconaction✓
setpropmightyaction✓
setpropmasscritaction✓
setpropkeenaction✓
setpropmagicresaction✓
setspellresist20action✓
setspellresist18action✓
setspellresist16action✓
setspellresist14action✓
setspellresist12action✓
setspellresist10action✓
renameitem1action✓
setprophasteaction✓
setpropdamresistaction✓
setdamsonicaction✓
setdamelectricaction✓
setdamacidaction✓
setdamcoldaction✓
setdamfireaction✓
setdambludgaction✓
setdampierceaction✓
setdamslashaction✓
setdamresist10action✓
setdamresist05action✓
setpropdamreducaction✓
setdamreduct5action✓
setdamreduct4action✓
setdamreduct3action✓
setdamreduct2action✓
setdamreduct1action✓
setdamsoak30action✓
setdamsoak25action✓
setdamsoak20action✓
setdamsoak15action✓
setdamsoak10action✓
setdamsoak05action✓
setpropdambonusaction✓
setdam1d6action✓
setdam1d4action✓
setdam3action✓
setdam2action✓
setdam1action✓
setpropbonusfeataction✓
setfeatwpsimpleaction✓
setfeatwpmartialaction✓
setfeatwpnfinessaction✓
setfeattwowpnfgtaction✓
setfeatspellpeneaction✓
setfeatsfnecroaction✓
setfeatsfuillusnaction✓
setfeatsfevocaaction✓
setfeatsfenchantaction✓
setfeatsfdivinaction✓
setfeatsfconjuraction✓
setfeatsfabjuraction✓
setfeatptblkshtaction✓
setfeatknockdownaction✓
setfeaticunarmaction✓
setfeatcombcastaction✓
setfeatcleaveaction✓
setfeatarmorlighaction✓
setfeatambidextaction✓
setpropenaction✓
setpropattackaction✓
setpropacaction✓
setplus0action✓
setplus5action✓
setplus4action✓
setplus3action✓
setplus2action✓
setplus1action✓
calcmodvalue2action✓
cannotaffordactive✓
isamttopayactive✓
isamtrefundactive✓
modifyitemaction✓
setpropabilityaction✓
setabilitycha2action✓
setabilitywis2action✓
setabilityint2action✓
setabilitycon2action✓
setabilitydex2action✓
setabilitystr2action✓
removeallaction?
setskillhideaction✓
setskilllistenaction✓
setskillopenlockaction✓
setskillsearchaction✓
setskilltauntaction✓
setdamimmun05action✓
setdamimmun10action✓
setpropdamimmunaction✓
bdm_cnv_opn_storaction✓
setpropfreedomaction✓
forge_stg_t0action✓
forge_stg_t1action✓
forge_stg_t2action✓
forge_stg_t3action✓
forge_stg_t4action✓
forge_stg_t5action✓
forge_stg_t6action✓
forge_stg_t7action✓
forge_stg_pgnaction✓
forge_stg_pgpaction✓
forge_stg_cancelaction✓
forge_stg_goaction✓
forge_stg_openaction✓
forge_exp_goaction✓

Custom tokens

These runtime tokens are filled by NWScript via SetCustomToken(N, text). The scripts listed set each token; the actual value depends on game state at runtime.

TokenSet by script(s)
<CUSTOM100>forge_inc, smach_sc001
<CUSTOM101>bankbalance, calcmodvalue2, smach_configure
<CUSTOM102>forge_inc
<CUSTOM104>calcmodvalue2, forge_inc
<CUSTOM105>forge_inc
<CUSTOM107>calcmodvalue2
<CUSTOM6110>not found in static analysis
<CUSTOM6111>not found in static analysis
<CUSTOM6112>not found in static analysis
<CUSTOM6113>not found in static analysis
<CUSTOM6114>not found in static analysis
<CUSTOM6115>not found in static analysis
<CUSTOM6116>not found in static analysis
<CUSTOM6117>not found in static analysis
<CUSTOM6119>forge_inc, forge_ward_dis, forge_ward_intro, forge_ward_rvt
<CUSTOM6120>forge_inc

Starting entries

Conversation flow

Each starting entry is expanded recursively. Repeated nodes (cycles, shared continuations) appear inline as ↩ link backrefs to the first occurrence.

entry #0 → removeallitems
Hey there <Lad/Lass>, what can this ol' dwarf do fer ya?
reply #177
I'd like to use yer forge.
entry #40
Arg, if it be items yer wantin me to forge, put one on thar anvil, and I'll............ fix......them
reply #1 → forge_anvil_ctx
I wanna change the item in the forge
entry #3 (if forge_can_mod)
Are ye sure ye want to be changin' the <CUSTOM100>[forge_inc, smach_sc001]? It be worth <CUSTOM104>[calcmodvalue2, forge_inc] gold now, and I'll not raise it past <CUSTOM105>[forge_inc].
reply #5
Yes.
entry #5
What type of modification would you like?
reply #131 → setpropen
Enhancement Bonus.
entry #30
Now, please select the bonus amount.
reply #150 → setplus1
+1
entry #31 → calcmodvalue1
Please wait while I calculate the cost of this modification.
reply #151 → calcmodvalue2
(no text)
entry #35 (if cannotafford)
This modification will cost you <CUSTOM101>[bankbalance, calcmodvalue2, smach_configure] gold. Your <CUSTOM100>[forge_inc, smach_sc001] is worth <CUSTOM104>[calcmodvalue2, forge_inc] gold now and would be worth <CUSTOM107>[calcmodvalue2] after — this forge will not pass <CUSTOM105>[forge_inc].
reply #154
Sorry, I don't seem to have enough gold.
entry #4
Is there anything else?
↩ reply #1 “I wanna change the item in the forge”
reply #0
Nothing, Goodbye.
reply #198 → forge_stg_open (if isitemonanvil)
Strip enchantments from the item on the anvil to make it lawful. (no gold returned)
entry #42 → forge_stg_anvil
<CUSTOM6119>[forge_inc, forge_ward_dis, forge_ward_intro, forge_ward_rvt] Which enchantments shall I strike from the <CUSTOM100>[forge_inc, smach_sc001]? Choose as many as you need — nothing is unmade until you bid me strike, and I take no payment for the unmaking.
reply #183 → forge_stg_t0 (if forge_stg_c0)
<CUSTOM6110>
↩ entry #42 “Which enchantments shall I strike from the ? Choose as many as you need — nothin…”
reply #184 → forge_stg_t1 (if forge_stg_c1)
<CUSTOM6111>
↩ entry #42 “Which enchantments shall I strike from the ? Choose as many as you need — nothin…”
reply #185 → forge_stg_t2 (if forge_stg_c2)
<CUSTOM6112>
↩ entry #42 “Which enchantments shall I strike from the ? Choose as many as you need — nothin…”
reply #186 → forge_stg_t3 (if forge_stg_c3)
<CUSTOM6113>
↩ entry #42 “Which enchantments shall I strike from the ? Choose as many as you need — nothin…”
reply #187 → forge_stg_t4 (if forge_stg_c4)
<CUSTOM6114>
↩ entry #42 “Which enchantments shall I strike from the ? Choose as many as you need — nothin…”
reply #188 → forge_stg_t5 (if forge_stg_c5)
<CUSTOM6115>
↩ entry #42 “Which enchantments shall I strike from the ? Choose as many as you need — nothin…”
reply #189 → forge_stg_t6 (if forge_stg_c6)
<CUSTOM6116>
↩ entry #42 “Which enchantments shall I strike from the ? Choose as many as you need — nothin…”
reply #190 → forge_stg_t7 (if forge_stg_c7)
<CUSTOM6117>
↩ entry #42 “Which enchantments shall I strike from the ? Choose as many as you need — nothin…”
reply #191 → forge_stg_pgn (if forge_stg_hasn)
Show me more enchantments.
↩ entry #42 “Which enchantments shall I strike from the ? Choose as many as you need — nothin…”
reply #192 → forge_stg_pgp (if forge_stg_hasp)
Show the previous enchantments.
↩ entry #42 “Which enchantments shall I strike from the ? Choose as many as you need — nothin…”
reply #193 (if forge_stg_ok)
Strike the planned enchantments now.
entry #43
<CUSTOM6119>[forge_inc, forge_ward_dis, forge_ward_intro, forge_ward_rvt] Shall I strike the planned enchantments from your <CUSTOM100>[forge_inc, smach_sc001]? There is no undoing it.
reply #195 → forge_stg_go
Aye, strike them. The magic is forfeit.
entry #44
It is done. Your <CUSTOM100>[forge_inc, smach_sc001] bears the law's blessing once more — no enchantment upon it now offends the law.
reply #197
My thanks.
↩ entry #4 “Is there anything else?”
reply #196 → forge_stg_open
No, let me reconsider.
↩ entry #42 “Which enchantments shall I strike from the ? Choose as many as you need — nothin…”
reply #194 → forge_stg_cancel
Never mind — leave it whole.
reply #200 → forge_exp_go (if isitemonanvil)
Expand a property slot on the <CUSTOM100>[forge_inc, smach_sc001] with a Rune of Expansion. (<CUSTOM6120>[forge_inc]/3 used)
↩ entry #4 “Is there anything else?”
entry #34 (if isamttopay)
This modification will cost you <CUSTOM101>[bankbalance, calcmodvalue2, smach_configure] gold. Your <CUSTOM100>[forge_inc, smach_sc001] is worth <CUSTOM104>[calcmodvalue2, forge_inc] gold now and would be worth <CUSTOM107>[calcmodvalue2] after — this forge will not pass <CUSTOM105>[forge_inc].
reply #153 → modifyitem
Please go ahead.
↩ entry #4 “Is there anything else?”
reply #152
I've changed my mind.
↩ entry #4 “Is there anything else?”
entry #33 (if isamtrefund)
This modification will give you a refund of <CUSTOM101>[bankbalance, calcmodvalue2, smach_configure] gold.
↩ reply #153 “Please go ahead.”
↩ reply #152 “I've changed my mind.”
entry #32
There is no charge for this modification.
↩ reply #153 “Please go ahead.”
↩ reply #152 “I've changed my mind.”
reply #149 → setplus2
+2
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #148 → setplus3
+3
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #147 → setplus4
+4
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #146 → setplus5
+5
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #132 → setpropattack (if isweapon)
Attack Bonus.
↩ entry #30 “Now, please select the bonus amount.”
reply #133 → setpropac
Armour Bonus.
entry #24
Now, please select the bonus amount.
reply #139 → setplus1
+1
entry #25 → calcmodvalue1
Please wait while I calculate the cost of this modification.
reply #140 → calcmodvalue2
(no text)
entry #29 (if cannotafford)
This modification will cost you <CUSTOM101>[bankbalance, calcmodvalue2, smach_configure] gold. Your <CUSTOM100>[forge_inc, smach_sc001] is worth <CUSTOM104>[calcmodvalue2, forge_inc] gold now and would be worth <CUSTOM107>[calcmodvalue2] after — this forge will not pass <CUSTOM105>[forge_inc].
reply #143
Sorry, I don't seem to have enough gold.
↩ entry #4 “Is there anything else?”
entry #28 (if isamttopay)
This modification will cost you <CUSTOM101>[bankbalance, calcmodvalue2, smach_configure] gold. Your <CUSTOM100>[forge_inc, smach_sc001] is worth <CUSTOM104>[calcmodvalue2, forge_inc] gold now and would be worth <CUSTOM107>[calcmodvalue2] after — this forge will not pass <CUSTOM105>[forge_inc].
↩ reply #153 “Please go ahead.”
↩ reply #152 “I've changed my mind.”
entry #27 (if isamtrefund)
This modification will give you a refund of <CUSTOM101>[bankbalance, calcmodvalue2, smach_configure] gold.
reply #142 → modifyitem
Please go ahead.
↩ entry #4 “Is there anything else?”
reply #141
I've changed my mind.
↩ entry #4 “Is there anything else?”
entry #26
There is no charge for this modification.
↩ reply #153 “Please go ahead.”
↩ reply #152 “I've changed my mind.”
reply #138 → setplus2
+2
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #137 → setplus3
+3
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #136 → setplus4
+4
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #155 → setpropability
Ability Bonus.
entry #36
Select the ability to be enhanced.
reply #161 → setabilitystr2
Strength.
↩ entry #24 “Now, please select the bonus amount.”
reply #160 → setabilitydex2
Dexterity.
↩ entry #24 “Now, please select the bonus amount.”
reply #159 → setabilitycon2
Constitution.
↩ entry #24 “Now, please select the bonus amount.”
reply #158 → setabilityint2
Intelligence.
↩ entry #24 “Now, please select the bonus amount.”
reply #157 → setabilitywis2
Wisdom
↩ entry #24 “Now, please select the bonus amount.”
reply #156 → setabilitycha2
Charisma.
↩ entry #24 “Now, please select the bonus amount.”
reply #99 → setpropdambonus (if isweaponorglove)
Damage Bonus.
entry #21
Please tell me what damage type you would like.
reply #105 → setdamslash
Slashing.
entry #22
Now choose the damage amount.
reply #110 → setdam1
1
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #109 → setdam2
2
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #108 → setdam3
3
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #107 → setdam1d4
1d4
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #106 → setdam1d6
1d6
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #169 → setdambludg
Bludgeoning.
↩ entry #22 “Now choose the damage amount.”
reply #170 → setdampierce
Piercing.
↩ entry #22 “Now choose the damage amount.”
reply #87 → setpropdamreduc
Damage Reduction.
entry #19
What weapon enhancement level is necessary to get past the damage reduction?
reply #92 → setdamreduct1
+1
entry #20
How much damage should be absorbed?
reply #96 → setdamsoak15
15
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #97 → setdamsoak10
10
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #98 → setdamsoak05
5
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #91 → setdamreduct2
+2
↩ entry #20 “How much damage should be absorbed?”
reply #90 → setdamreduct3
+3
↩ entry #20 “How much damage should be absorbed?”
reply #89 → setdamreduct4
+4
↩ entry #20 “How much damage should be absorbed?”
reply #88 → setdamreduct5
+5
↩ entry #20 “How much damage should be absorbed?”
reply #76 → setpropdamresist
Damage Resistance.
entry #17
Please tell me what damage type you would like resistance against.
reply #82 → setdambludg
Bludgeoning.
entry #18
How much damage should be resisted?
reply #86 → setdamresist05
5
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #85 → setdamresist10
10
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #83 → setdampierce
Piercing.
↩ entry #18 “How much damage should be resisted?”
reply #84 → setdamslash
Slashing.
↩ entry #18 “How much damage should be resisted?”
reply #176 → setpropdamimmun (if forge_never)
Damage Immunity.
entry #39
What damage type would you like immunity from?
reply #173 → setdamslash
Slashing.
entry #38
Choose the immunity level.
reply #171 → setdamimmun05
5%
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #172 → setdamimmun10
10%
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #174 → setdambludg
Bludgeoning.
↩ entry #38 “Choose the immunity level.”
reply #175 → setdampierce
Piercing.
↩ entry #38 “Choose the immunity level.”
reply #62 → setpropmasscrit (if isweapon)
Massive Criticals
↩ entry #22 “Now choose the damage amount.”
reply #61 → setpropmighty (if israngedweapon)
Mighty.
↩ entry #30 “Now, please select the bonus amount.”
reply #39 → setproponhit (if ismeleeweapon)
On Hit Properties.
entry #9
What effect would you like when hitting with the weapon?
reply #55 → setonhitability
Ability Drain
entry #12
What saving throw is necessary to avoid the effect?
reply #56 → setsavedc14
14
entry #13
Select the ability to be reduced.
reply #60 → setabilitycon
Constitution.
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #59 → setabilityint
Intelligence.
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #58 → setabilitywis
Wisdom
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #57 → setabilitycha
Charisma.
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #45 → setonhitblind (if sc_never)
Blindness.
entry #10
What saving throw is necessary to avoid the effect?
reply #49 → setsavedc14
14
entry #11
Select the probability and duration.
reply #54 → setdur75_1
75% / 1 round
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #53 → setdur50_2
50% / 2 rounds
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #52 → setdur25_3
25% / 3 rounds
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #51 → setdur10_4
10% / 4 rounds
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #50 → setdur5_5
5% / 5 rounds
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #48 → setsavedc16
16
↩ entry #11 “Select the probability and duration.”
reply #47 → setsavedc18
18
↩ entry #11 “Select the probability and duration.”
reply #46 → setsavedc20
20
↩ entry #11 “Select the probability and duration.”
reply #44 → setonhitdeafness
Deafness.
↩ entry #10 “What saving throw is necessary to avoid the effect?”
reply #43 → setonhitdoom
Doom.
↩ entry #10 “What saving throw is necessary to avoid the effect?”
reply #42 → setonhitsilence
Silence.
↩ entry #10 “What saving throw is necessary to avoid the effect?”
reply #41 → setonhitsleep
Sleep.
↩ entry #10 “What saving throw is necessary to avoid the effect?”
reply #40 → setonhitslow
Slow.
↩ entry #10 “What saving throw is necessary to avoid the effect?”
reply #63 → setpropkeen (if ismeleeweapon)
Keen.
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #75 → setprophaste
Haste.
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #11 → setpropvampiric (if ismeleeweapon)
Vampiric Regeneration.
↩ entry #30 “Now, please select the bonus amount.”
reply #182 → setpropfreedom
Freedom of Movement.
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #22 → setpropskilbonus
Skill Bonus.
entry #8
Now please select the skill to be enhanced.
reply #38 → setskillanempath
Animal Empathy.
↩ entry #30 “Now, please select the bonus amount.”
reply #37 → setskillappraise
Appraise.
↩ entry #30 “Now, please select the bonus amount.”
reply #36 → setskillbluff
Bluff.
↩ entry #30 “Now, please select the bonus amount.”
reply #35 → setskillconcentr
Concentration.
↩ entry #30 “Now, please select the bonus amount.”
reply #34 → setskillcraftarm
Craft Armor.
↩ entry #30 “Now, please select the bonus amount.”
reply #33 → setskillcrafttrp
Craft Trap.
↩ entry #30 “Now, please select the bonus amount.”
reply #32 → setskillcraftwpn
Craft Weapon.
↩ entry #30 “Now, please select the bonus amount.”
reply #31 → setskilldisabtrp
Disable Trap.
↩ entry #30 “Now, please select the bonus amount.”
reply #30 → setskillheal
Heal.
↩ entry #30 “Now, please select the bonus amount.”
reply #29 → setskillintimidt
Intimidate.
↩ entry #30 “Now, please select the bonus amount.”
reply #28 → setskillparry
Parry.
↩ entry #30 “Now, please select the bonus amount.”
reply #27 → setskillperform
Perform.
↩ entry #30 “Now, please select the bonus amount.”
reply #26 → setskillpersuade
Persuade.
↩ entry #30 “Now, please select the bonus amount.”
reply #25 → setskillpickpokt
Pick Pocket.
↩ entry #30 “Now, please select the bonus amount.”
reply #24 → setskillsettrap
Set Trap.
↩ entry #30 “Now, please select the bonus amount.”
reply #23 → setskilltumble
Tumble.
↩ entry #30 “Now, please select the bonus amount.”
reply #164 → setskillhide
Hide.
↩ entry #30 “Now, please select the bonus amount.”
reply #165 → setskilllisten
Listen.
↩ entry #30 “Now, please select the bonus amount.”
reply #166 → setskillopenlock
Open Lock.
↩ entry #30 “Now, please select the bonus amount.”
reply #167 → setskillsearch
Search.
↩ entry #30 “Now, please select the bonus amount.”
reply #168 → setskilltaunt
Taunt.
↩ entry #30 “Now, please select the bonus amount.”
reply #12 → setpropunlimammo (if israngedweapon)
Unlimited Ammo.
entry #7
Select the ammo type.
reply #21 → setammobasic
Basic.
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #20 → setammoplus1
+1
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #19 → setammoplus2
+2
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #18 → setammoplus3
+3
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #17 → setammoplus4
+4
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #16 → setammoplus5
+5
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #15 → setammocold
1d6 Cold.
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #14 → setammofire
1d6 Fire.
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #13 → setammolight
1d6 Electrical.
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #7 → setpropwgtreduc
Weight Reduction.
entry #6
Choose the amount of the reduction.
reply #10 → setweightreduc10
10%.
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #9 → setweightreduc20
20%.
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #8 → setweightreduc40
40%.
↩ entry #31 “Please wait while I calculate the cost of this modification.”
reply #4
No.
↩ entry #4 “Is there anything else?”
entry #45 (if isitemonanvil)
The <CUSTOM100>[forge_inc, smach_sc001] is already worth <CUSTOM104>[calcmodvalue2, forge_inc] gold — at or beyond the <CUSTOM105>[forge_inc] gold the law lets me bind into one piece. I'll not add to it. I can only strike enchantments from it to bring it within the law.
↩ reply #198 “Strip enchantments from the item on the anvil to make it lawful. (no gold return…” (if isitemonanvil)
reply #199
Leave it as it is.
↩ entry #4 “Is there anything else?”
↩ reply #200 “Expand a property slot on the with a Rune of Expansion. (/3 used)” (if isitemonanvil)
entry #2 (if forge_sc_lvl21)
Either the item quality is to good for me to modify, or there is not just 1 item on the forge.
reply #3
I understand.
entry #1
Arg, I can only be changing one item at a time. Just one, har har har.
reply #2
(no text)
↩ reply #0 “Nothing, Goodbye.”
↩ reply #198 “Strip enchantments from the item on the anvil to make it lawful. (no gold return…” (if isitemonanvil)
↩ reply #200 “Expand a property slot on the with a Rune of Expansion. (/3 used)” (if isitemonanvil)
reply #178 → bdm_cnv_opn_stor
I'd like to see what you have in stock.
reply #179
Can you tell me of any rumors circulating.
entry #41
There be rumors all over these parts. Hard to split the dung pile from the gems if ya take my meanin. But I do know that the graveyard at the top o' the hill on outskirts of town is under some sort of bewitchment. Ya best steer clear of the South West after nightfall.
reply #181
Thanks, I'll keep that in mind.
reply #180
Nothing, goodbye.

NPC lines (entries) — flat index

entry #0 → removeallitems
Hey there <Lad/Lass>, what can this ol' dwarf do fer ya?
entry #1
Arg, I can only be changing one item at a time. Just one, har har har.
entry #2
Either the item quality is to good for me to modify, or there is not just 1 item on the forge.
entry #3
Are ye sure ye want to be changin' the <CUSTOM100>[forge_inc, smach_sc001]? It be worth <CUSTOM104>[calcmodvalue2, forge_inc] gold now, and I'll not raise it past <CUSTOM105>[forge_inc].
entry #4
Is there anything else?
entry #5
What type of modification would you like?
entry #6
Choose the amount of the reduction.
entry #7
Select the ammo type.
entry #8
Now please select the skill to be enhanced.
entry #9
What effect would you like when hitting with the weapon?
entry #10
What saving throw is necessary to avoid the effect?
entry #11
Select the probability and duration.
entry #12
What saving throw is necessary to avoid the effect?
entry #13
Select the ability to be reduced.
entry #14
At what resistance level?
entry #15
Please choose one of the following names:
entry #16
It would seem that NWN doesn't have a function for renaming items. If they do ever add one, I will use it here.
entry #17
Please tell me what damage type you would like resistance against.
entry #18
How much damage should be resisted?
entry #19
What weapon enhancement level is necessary to get past the damage reduction?
entry #20
How much damage should be absorbed?
entry #21
Please tell me what damage type you would like.
entry #22
Now choose the damage amount.
entry #23
Choose the bonus feat you would like.
entry #24
Now, please select the bonus amount.
entry #25 → calcmodvalue1
Please wait while I calculate the cost of this modification.
entry #26
There is no charge for this modification.
entry #27
This modification will give you a refund of <CUSTOM101>[bankbalance, calcmodvalue2, smach_configure] gold.
entry #28
This modification will cost you <CUSTOM101>[bankbalance, calcmodvalue2, smach_configure] gold. Your <CUSTOM100>[forge_inc, smach_sc001] is worth <CUSTOM104>[calcmodvalue2, forge_inc] gold now and would be worth <CUSTOM107>[calcmodvalue2] after — this forge will not pass <CUSTOM105>[forge_inc].
entry #29
This modification will cost you <CUSTOM101>[bankbalance, calcmodvalue2, smach_configure] gold. Your <CUSTOM100>[forge_inc, smach_sc001] is worth <CUSTOM104>[calcmodvalue2, forge_inc] gold now and would be worth <CUSTOM107>[calcmodvalue2] after — this forge will not pass <CUSTOM105>[forge_inc].
entry #30
Now, please select the bonus amount.
entry #31 → calcmodvalue1
Please wait while I calculate the cost of this modification.
entry #32
There is no charge for this modification.
entry #33
This modification will give you a refund of <CUSTOM101>[bankbalance, calcmodvalue2, smach_configure] gold.
entry #34
This modification will cost you <CUSTOM101>[bankbalance, calcmodvalue2, smach_configure] gold. Your <CUSTOM100>[forge_inc, smach_sc001] is worth <CUSTOM104>[calcmodvalue2, forge_inc] gold now and would be worth <CUSTOM107>[calcmodvalue2] after — this forge will not pass <CUSTOM105>[forge_inc].
entry #35
This modification will cost you <CUSTOM101>[bankbalance, calcmodvalue2, smach_configure] gold. Your <CUSTOM100>[forge_inc, smach_sc001] is worth <CUSTOM104>[calcmodvalue2, forge_inc] gold now and would be worth <CUSTOM107>[calcmodvalue2] after — this forge will not pass <CUSTOM105>[forge_inc].
entry #36
Select the ability to be enhanced.
entry #37 → calcremoverefund
Arrr, this'll strip EVERY magical property from yer <CUSTOM100>[forge_inc, smach_sc001]! Based on what ye've put in here, ye'll be refunded <CUSTOM101>[bankbalance, calcmodvalue2, smach_configure] gold. There be no undoing this! Are ye certain?
entry #38
Choose the immunity level.
entry #39
What damage type would you like immunity from?
entry #40
Arg, if it be items yer wantin me to forge, put one on thar anvil, and I'll............ fix......them
entry #41
There be rumors all over these parts. Hard to split the dung pile from the gems if ya take my meanin. But I do know that the graveyard at the top o' the hill on outskirts of town is under some sort of bewitchment. Ya best steer clear of the South West after nightfall.
entry #42 → forge_stg_anvil
<CUSTOM6119>[forge_inc, forge_ward_dis, forge_ward_intro, forge_ward_rvt] Which enchantments shall I strike from the <CUSTOM100>[forge_inc, smach_sc001]? Choose as many as you need — nothing is unmade until you bid me strike, and I take no payment for the unmaking.
entry #43
<CUSTOM6119>[forge_inc, forge_ward_dis, forge_ward_intro, forge_ward_rvt] Shall I strike the planned enchantments from your <CUSTOM100>[forge_inc, smach_sc001]? There is no undoing it.
entry #44
It is done. Your <CUSTOM100>[forge_inc, smach_sc001] bears the law's blessing once more — no enchantment upon it now offends the law.
entry #45
The <CUSTOM100>[forge_inc, smach_sc001] is already worth <CUSTOM104>[calcmodvalue2, forge_inc] gold — at or beyond the <CUSTOM105>[forge_inc] gold the law lets me bind into one piece. I'll not add to it. I can only strike enchantments from it to bring it within the law.

PC replies — flat index

reply #0
Nothing, Goodbye.
reply #1 → forge_anvil_ctx
I wanna change the item in the forge
reply #2
(no text)
reply #3
I understand.
reply #4
No.
reply #5
Yes.
reply #6
Remove all magical properties from the item.
reply #7 → setpropwgtreduc
Weight Reduction.
reply #8 → setweightreduc40
40%.
reply #9 → setweightreduc20
20%.
reply #10 → setweightreduc10
10%.
reply #11 → setpropvampiric
Vampiric Regeneration.
reply #12 → setpropunlimammo
Unlimited Ammo.
reply #13 → setammolight
1d6 Electrical.
reply #14 → setammofire
1d6 Fire.
reply #15 → setammocold
1d6 Cold.
reply #16 → setammoplus5
+5
reply #17 → setammoplus4
+4
reply #18 → setammoplus3
+3
reply #19 → setammoplus2
+2
reply #20 → setammoplus1
+1
reply #21 → setammobasic
Basic.
reply #22 → setpropskilbonus
Skill Bonus.
reply #23 → setskilltumble
Tumble.
reply #24 → setskillsettrap
Set Trap.
reply #25 → setskillpickpokt
Pick Pocket.
reply #26 → setskillpersuade
Persuade.
reply #27 → setskillperform
Perform.
reply #28 → setskillparry
Parry.
reply #29 → setskillintimidt
Intimidate.
reply #30 → setskillheal
Heal.
reply #31 → setskilldisabtrp
Disable Trap.
reply #32 → setskillcraftwpn
Craft Weapon.
reply #33 → setskillcrafttrp
Craft Trap.
reply #34 → setskillcraftarm
Craft Armor.
reply #35 → setskillconcentr
Concentration.
reply #36 → setskillbluff
Bluff.
reply #37 → setskillappraise
Appraise.
reply #38 → setskillanempath
Animal Empathy.
reply #39 → setproponhit
On Hit Properties.
reply #40 → setonhitslow
Slow.
reply #41 → setonhitsleep
Sleep.
reply #42 → setonhitsilence
Silence.
reply #43 → setonhitdoom
Doom.
reply #44 → setonhitdeafness
Deafness.
reply #45 → setonhitblind
Blindness.
reply #46 → setsavedc20
20
reply #47 → setsavedc18
18
reply #48 → setsavedc16
16
reply #49 → setsavedc14
14
reply #50 → setdur5_5
5% / 5 rounds
reply #51 → setdur10_4
10% / 4 rounds
reply #52 → setdur25_3
25% / 3 rounds
reply #53 → setdur50_2
50% / 2 rounds
reply #54 → setdur75_1
75% / 1 round
reply #55 → setonhitability
Ability Drain
reply #56 → setsavedc14
14
reply #57 → setabilitycha
Charisma.
reply #58 → setabilitywis
Wisdom
reply #59 → setabilityint
Intelligence.
reply #60 → setabilitycon
Constitution.
reply #61 → setpropmighty
Mighty.
reply #62 → setpropmasscrit
Massive Criticals
reply #63 → setpropkeen
Keen.
reply #64 → setpropmagicres
Spell Resistance.
reply #65 → setspellresist20
SR 20
reply #66 → setspellresist18
SR 18
reply #67 → setspellresist16
SR 16
reply #68 → setspellresist14
SR 14
reply #69 → setspellresist12
SR 12
reply #70 → setspellresist10
SR 10
reply #71
I'd like to rename the object.
reply #72
On second thoughts, maybe I'll stick with the current name.
reply #73
<CUSTOM102>[forge_inc]'s <CUSTOM101>[bankbalance, calcmodvalue2, smach_configure].
reply #74 → renameitem1
<CUSTOM101>[bankbalance, calcmodvalue2, smach_configure] of <CUSTOM102>[forge_inc].
reply #75 → setprophaste
Haste.
reply #76 → setpropdamresist
Damage Resistance.
reply #77 → setdamsonic
Sonic.
reply #78 → setdamelectric
Lightning.
reply #79 → setdamacid
Acid.
reply #80 → setdamcold
Cold.
reply #81 → setdamfire
Fire.
reply #82 → setdambludg
Bludgeoning.
reply #83 → setdampierce
Piercing.
reply #84 → setdamslash
Slashing.
reply #85 → setdamresist10
10
reply #86 → setdamresist05
5
reply #87 → setpropdamreduc
Damage Reduction.
reply #88 → setdamreduct5
+5
reply #89 → setdamreduct4
+4
reply #90 → setdamreduct3
+3
reply #91 → setdamreduct2
+2
reply #92 → setdamreduct1
+1
reply #93 → setdamsoak30
30
reply #94 → setdamsoak25
25
reply #95 → setdamsoak20
20
reply #96 → setdamsoak15
15
reply #97 → setdamsoak10
10
reply #98 → setdamsoak05
5
reply #99 → setpropdambonus
Damage Bonus.
reply #100 → setdamsonic
Sonic.
reply #101 → setdamfire
Fire.
reply #102 → setdamelectric
Electrical.
reply #103 → setdamcold
Cold.
reply #104 → setdamacid
Acid.
reply #105 → setdamslash
Slashing.
reply #106 → setdam1d6
1d6
reply #107 → setdam1d4
1d4
reply #108 → setdam3
3
reply #109 → setdam2
2
reply #110 → setdam1
1
reply #111 → setpropbonusfeat
Bonus Feat.
reply #112 → setfeatwpsimple
Weapon Prof. Simple.
reply #113 → setfeatwpmartial
Weapon Prof. Martial.
reply #114 → setfeatwpnfiness
Weapon Finesse.
reply #115 → setfeattwowpnfgt
Two Weapon Fighting.
reply #116 → setfeatspellpene
Spell Penetration.
reply #117 → setfeatsfnecro
Spell Focus Necromancy.
reply #118 → setfeatsfuillusn
Spell Focus Illusion.
reply #119 → setfeatsfevoca
Spell Focus Evocation.
reply #120 → setfeatsfenchant
Spell Focus Enchantment.
reply #121 → setfeatsfdivin
Spell Focus Divination.
reply #122 → setfeatsfconjur
Spell Focus Conjuration.
reply #123 → setfeatsfabjur
Spell Focus Abjuration.
reply #124 → setfeatptblksht
Point Blank Shot.
reply #125 → setfeatknockdown
Knockdown.
reply #126 → setfeaticunarm
Imp. Critical Unarmed.
reply #127 → setfeatcombcast
Combat Casting.
reply #128 → setfeatcleave
Cleave.
reply #129 → setfeatarmorligh
Armor Prof. Light.
reply #130 → setfeatambidext
Ambidexterity.
reply #131 → setpropen
Enhancement Bonus.
reply #132 → setpropattack
Attack Bonus.
reply #133 → setpropac
Armour Bonus.
reply #134 → setplus0
Remove the existing bonus.
reply #135 → setplus5
+5
reply #136 → setplus4
+4
reply #137 → setplus3
+3
reply #138 → setplus2
+2
reply #139 → setplus1
+1
reply #140 → calcmodvalue2
(no text)
reply #141
I've changed my mind.
reply #142 → modifyitem
Please go ahead.
reply #143
Sorry, I don't seem to have enough gold.
reply #144 → setpropac
Armour Bonus.
reply #145 → setplus0
Remove the existing bonus.
reply #146 → setplus5
+5
reply #147 → setplus4
+4
reply #148 → setplus3
+3
reply #149 → setplus2
+2
reply #150 → setplus1
+1
reply #151 → calcmodvalue2
(no text)
reply #152
I've changed my mind.
reply #153 → modifyitem
Please go ahead.
reply #154
Sorry, I don't seem to have enough gold.
reply #155 → setpropability
Ability Bonus.
reply #156 → setabilitycha2
Charisma.
reply #157 → setabilitywis2
Wisdom
reply #158 → setabilityint2
Intelligence.
reply #159 → setabilitycon2
Constitution.
reply #160 → setabilitydex2
Dexterity.
reply #161 → setabilitystr2
Strength.
reply #162 → removeall
Aye, strip all magical properties from my <CUSTOM100>[forge_inc, smach_sc001].
reply #163
No, leave my <CUSTOM100>[forge_inc, smach_sc001] as it is.
reply #164 → setskillhide
Hide.
reply #165 → setskilllisten
Listen.
reply #166 → setskillopenlock
Open Lock.
reply #167 → setskillsearch
Search.
reply #168 → setskilltaunt
Taunt.
reply #169 → setdambludg
Bludgeoning.
reply #170 → setdampierce
Piercing.
reply #171 → setdamimmun05
5%
reply #172 → setdamimmun10
10%
reply #173 → setdamslash
Slashing.
reply #174 → setdambludg
Bludgeoning.
reply #175 → setdampierce
Piercing.
reply #176 → setpropdamimmun
Damage Immunity.
reply #177
I'd like to use yer forge.
reply #178 → bdm_cnv_opn_stor
I'd like to see what you have in stock.
reply #179
Can you tell me of any rumors circulating.
reply #180
Nothing, goodbye.
reply #181
Thanks, I'll keep that in mind.
reply #182 → setpropfreedom
Freedom of Movement.
reply #183 → forge_stg_t0
<CUSTOM6110>
reply #184 → forge_stg_t1
<CUSTOM6111>
reply #185 → forge_stg_t2
<CUSTOM6112>
reply #186 → forge_stg_t3
<CUSTOM6113>
reply #187 → forge_stg_t4
<CUSTOM6114>
reply #188 → forge_stg_t5
<CUSTOM6115>
reply #189 → forge_stg_t6
<CUSTOM6116>
reply #190 → forge_stg_t7
<CUSTOM6117>
reply #191 → forge_stg_pgn
Show me more enchantments.
reply #192 → forge_stg_pgp
Show the previous enchantments.
reply #193
Strike the planned enchantments now.
reply #194 → forge_stg_cancel
Never mind — leave it whole.
reply #195 → forge_stg_go
Aye, strike them. The magic is forfeit.
reply #196 → forge_stg_open
No, let me reconsider.
reply #197
My thanks.
reply #198 → forge_stg_open
Strip enchantments from the item on the anvil to make it lawful. (no gold returned)
reply #199
Leave it as it is.
reply #200 → forge_exp_go
Expand a property slot on the <CUSTOM100>[forge_inc, smach_sc001] with a Rune of Expansion. (<CUSTOM6120>[forge_inc]/3 used)