Fifur the Craftsman

ResRef
adwarfajudica003
Tag
FifurtheCraftsman
Race
Dwarf
Appearance
(Dynamic) Dwarf
Class(es)
Cleric 30
HP
4,395
CR
212.0
Faction
Good (id 6)
Conversation
lonemerch

★ Server First: first slain by Samir Swift [Vert Patter] on 2026-08-15 01:32:13.

Kills

TotalSoloParty
110

Top Killers

#PlayerCharacterSoloPartyTotalLast Kill
1Vert PatterSamir Swift1012026-08-15

Where to find

Placed directly

AreaCountRespawn
Temple of Marr120 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Stores

NameItemsAreaSells AtBuysBuys AtMax BuyMax GPAvg GP
lonemerchant179Temple of Marr380%All types18%10,000 gp2,630,03680,613

Abilities

Str50Dex20Con42 (+2 racial, +5 item)Int20Wis35Cha33 (-2 racial)

Classes

ClassLevel
Cleric30

This dwarf stands his ground with a massive hammer, meeting any intruder with a thunderous overhead blow. He defends his position with disciplined strikes, using his immense strength to shatter shields and bone alike.

Combat

HP4,395AC58 (10 base + +5 Dex + +22 natural (NaturalAC) + +8 armor + +5 armor enchant + +2 shield + +6 shield enchant)BAB+15
Fort+16Ref+5Will+12
Spell Resistance32

AC extras: +5 AC Bonus, +6 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Ability BonusesConstitution +5
Damage ResistanceCold 10/-, Electrical 10/-, Fire 10/-, Sonic 10/-
Damage ReductionSoak30, bypass +5
Misc ImmunityDisease, Fear, Knockdown, Level/Ability Drain, Paralysis, Poison
Regeneration+5 HP/round
Misc AbilitiesFreedom of Movement, True Seeing

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handTempest of FifurlightmaceMelee+45/+40/+351d6+35 (36–41) + Damage Bonus Divine 1d12, Damage Bonus Electrical 1d12, Massive Criticals 2d12, On Hit Properties Slow DC 1620/x2

Spells

Cleric

Level 1 (Memorized)Divine Favor ×4
Level 3 (Memorized)Prayer ×2
Level 4 (Memorized)Divine Power ×2
Level 6 (Memorized)Heal ×2

Equipment

SlotItemLootable
ChestPlate of the Dwarven ClericYes
BootsBoots of BattleYes
Right handTempest of FifurYes
Left handShield of the Dwarven ClericYes
NeckThe Advocet's SymbolYes
Creature hideNPC garb *weakNo

Feats (39)

Skills

SkillRanksTotalBreakdown
Concentration20+3920 ranks +16 Con +3 SkillFocusConc
Discipline0+200 ranks +20 Str
Heal12+2412 ranks +12 Wis
Hide0-90 ranks +5 Dex -4 items -10 armor check
Listen0+140 ranks +12 Wis +2 Alertness
Lore0+70 ranks +5 Int +2 skillaffinitylore
Move Silently0-90 ranks +5 Dex -4 items -10 armor check
Parry0-50 ranks +5 Dex -10 armor check
Perform0+110 ranks +11 Cha
Persuade0+110 ranks +11 Cha
Search0+50 ranks +5 Int
Spellcraft8+138 ranks +5 Int
Spot0+140 ranks +12 Wis +2 Alertness
Taunt0+110 ranks +11 Cha
Appraise0+50 ranks +5 Int
Craft Trap0+50 ranks +5 Int
Bluff0+110 ranks +11 Cha
Intimidate0+110 ranks +11 Cha
Craft Armor0+50 ranks +5 Int
Craft Weapon0+50 ranks +5 Int
Ride0+50 ranks +5 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathstaticspawn
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte