A Dwarf Guardian

ResRef
adwarfguardian
Tag
ADwarfGuardian
Race
Dwarf
Appearance
(Dynamic) Dwarf
Class(es)
Fighter 30/Dwarven_Defender 10
HP
1,100
CR
55.0
Faction
Good (id 6)
Conversation
dwarfguard

Kills

TotalSoloParty
50500

Top Killers

#PlayerCharacterSoloPartyTotalLast Kill
1Vert PatterSamir Swift290292026-08-15
2szescian82PiC Wizardrix8082026-07-28
3szescian82PiC Fister6062026-08-09
4Balendin_2222zzzz awe4042026-08-28
5ShyncShae Leonhart2022026-09-08
6ray1. 021012026-08-31

Where to find

Placed directly

AreaCountRespawn
Lonely Mountain: Main Hall1015 min
Temple of Marr415 min
The Halls of Truth415 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Abilities

Str41 (+2 item)Dex18Con50 (+2 racial, +9 item)Int18Wis18Cha16 (-2 racial)

Classes

ClassLevel
Fighter30
Dwarven_Defender10

The air carries the scent of oiled iron and deep stone. This dwarf stands firm in plate mail, wielding a shield to parry blows before driving a warhammer into his foe.

Combat

HP1,100AC51 (10 base + +4 Dex + +20 natural (NaturalAC) + +8 armor + +5 armor enchant + +4 dodge (haste))BAB+30
Fort+20Ref+4Will+4

AC extras: +5 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Save vs. Universal+5
Ability BonusesConstitution +9, Strength +2
Skill BonusesPersuade +10, Taunt +10
Damage ResistanceAcid 5/-, Bludgeoning 5/-, Cold 5/-, Electrical 5/-, Fire 5/-, Negative 5/-, Piercing 5/-, Slashing 5/-
Damage ReductionSoak5, bypass +5
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Freedom of Movement, Darkvision

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handAxe of the Battle DwarfbattleaxeMelee+52/+47/+42/+371d8+25 (26–33) + Damage Bonus Slashing 2d6, Damage Bonus Sonic 2d620/x3

Equipment

SlotItemLootable
HeadBattle Mountain HelmNo
ChestDwarven Battle Field ArmorYes
BootsImproved Boots of SpeedYes
Right handAxe of the Battle DwarfYes
NeckAmulet of Dire ProtectionYes
BeltBelt of DwarvenkindYes

Feats (30)

Skills

SkillRanksTotalBreakdown
Concentration0+200 ranks +20 Con
Discipline20+3520 ranks +15 Str
Heal0+40 ranks +4 Wis
Hide0-40 ranks +4 Dex -8 armor check
Listen0+60 ranks +4 Wis +2 Alertness
Lore0+60 ranks +4 Int +2 skillaffinitylore
Move Silently0-40 ranks +4 Dex -8 armor check
Parry22+1822 ranks +4 Dex -8 armor check
Perform0+30 ranks +3 Cha
Persuade0+130 ranks +3 Cha +10 items
Search0+40 ranks +4 Int
Spot0+60 ranks +4 Wis +2 Alertness
Taunt2+152 ranks +3 Cha +10 items
Appraise0+40 ranks +4 Int
Craft Trap0+40 ranks +4 Int
Bluff0+30 ranks +3 Cha
Intimidate0+30 ranks +3 Cha
Craft Armor0+40 ranks +4 Int
Craft Weapon0+40 ranks +4 Int
Ride0+40 ranks +4 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathstaticspawn
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte