A Grave Robber

ResRef
bandit002
Tag
NW_BANDIT001
Race
Human
Appearance
Human: Male 08
Class(es)
Fighter 1
HP
12
CR
0.5
Faction
Hostile (id 1)
Conversation
—

Kills

Not yet slain by any adventurer.

Where to find

Encounter pools

AreaEncounterEncounter ResRefRespawn
The Ruins of Dalegraverobbersgraverobbers3 min 20 s

Abilities

Str15Dex13Con12Int10Wis12Cha8

Classes

ClassLevel
Fighter1

The stench of damp earth and decay clings to this man. He wears tattered rags and carries a rusted spade to pry open the earth, lashing out with a short blade when cornered.

Combat

HP12AC11 (10 base + +1 Dex)BAB+1
Fort+1Ref+1Will+1

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handLongswordlongswordMelee+31d8+2 (3–10)19-20/x2

Equipment

SlotItemLootable
ChestPadded ArmorNo
Right handLongswordNo

Feats (11)

Skills

SkillRanksTotalBreakdown
Concentration0+10 ranks +1 Con
Discipline4+64 ranks +2 Str
Heal0+10 ranks +1 Wis
Hide0+10 ranks +1 Dex
Listen0+30 ranks +1 Wis +2 Alertness
Move Silently0+10 ranks +1 Dex
Parry0+10 ranks +1 Dex
Perform4+34 ranks -1 Cha
Persuade0-10 ranks -1 Cha
Spot0+30 ranks +1 Wis +2 Alertness
Taunt0-10 ranks -1 Cha
Bluff0-10 ranks -1 Cha
Intimidate0-10 ranks -1 Cha
Ride0+10 ranks +1 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte