Bank Manager

ResRef
bankmanager
Tag
BankManager
Race
Human
Appearance
(Dynamic) Human
Class(es)
Fighter 40
HP
250
CR
43.0
Faction
Merchant (id 3)
Conversation
npc_bankmanager

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCountRespawn
Bank of Bree 115 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Abilities

Str50Dex20Con12Int10Wis12Cha10

Classes

ClassLevel
Fighter40

Combat

HP250AC97 (10 base + +5 Dex + +50 natural (NaturalAC) + +6 armor + +7 armor enchant + +19 dodge (Tumble, 99 ranks))BAB+20
Fort+28Ref+37Will+37

AC extras: +7 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Save vs. Mind Affecting+4
Save vs. Negative Energy+3
Skill BonusesDiscipline +10
Damage ImmunityBludgeoning (25%)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

Unarmed: +40/+35/+30/+25 · 1d6 +20

Equipment

SlotItemLootable
ChestPlate of The KhamûlNo

Feats (24)

Skills

SkillRanksTotalBreakdown
Concentration0+10 ranks +1 Con
Disable Trap99+9999 ranks
Discipline20+5020 ranks +20 Str +10 items
Heal0+10 ranks +1 Wis
Hide0-20 ranks +5 Dex -7 armor check
Listen99+10299 ranks +1 Wis +2 Alertness
Move Silently0-20 ranks +5 Dex -7 armor check
Open Lock99+10499 ranks +5 Dex
Parry99+9799 ranks +5 Dex -7 armor check
Pick Pocket99+9799 ranks +5 Dex -7 armor check
Search99+9999 ranks
Spot99+10299 ranks +1 Wis +2 Alertness
Taunt99+9999 ranks
Appraise99+9999 ranks
Tumble99+9799 ranks +5 Dex -7 armor check
Ride0+50 ranks +5 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte