Barad Berserker

ResRef
baradberserker
Tag
BaradBerserker
Race
HalfOrc
Appearance
(Dynamic) Half-Orc
Class(es)
Barbarian 20/Fighter 20/Monk 20
HP
1,740
CR
246.0
Faction
Commoner (id 2)
Conversation
—

★ Server First: first slain by Ares Saccor [ram1500] on 2026-08-11 12:02:35.

Kills

TotalSoloParty
110

Top Killers

#PlayerCharacterSoloPartyTotalLast Kill
1ram1500Ares Saccor1012026-08-11

Where to find

Placed directly

AreaCountRespawn
Barad-Dûr: City615 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Abilities

Str89 (+2 racial)Dex37Con42Int45 (-2 racial)Wis47Cha45 (-2 racial)

Classes

ClassLevel
Barbarian20
Fighter20
Monk20

Deep within the shadow of Barad-Dûr, these warriors have been forged into tireless engines of violence. They lunge forward with savage momentum, using crude blades to batter their foes into submission.

Combat

HP1,740 (1,600 + 140 Epic Toughness)AC92 (10 base + +13 Dex + +38 natural (NaturalAC) + +2 natural (Armor Skin) + +3 armor enchant + +4 dodge (haste) + +18 Wis (monk) + +4 dodge (monk level))BAB+55
Fort+16Ref+19Will+18

AC extras: +3 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Save vs. Reflex+6
Skill BonusesListen +50, Spot +50
Damage ResistanceBludgeoning 15/-, Negative 10/-, Slashing 15/-
Damage ImmunityAcid (50%), Bludgeoning (50%), Divine (50%), Negative (50%), Piercing (50%), Slashing (50%)
Misc ImmunityDeath Magic, Mind-Affecting Spells
Immunity: SpellsBigby's Clenched Fist, Bigby's Crushing Hand, Bigby's Forceful Hand, Drown, Flesh to Stone, Harm, Implosion
Regeneration+20 HP/round
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Freedom of Movement

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

Unarmed: +97/+94/+91/+88/+85 · 1d6 +39

Equipment

SlotItemLootable
ChestMesh of Barad-DurNo
ArmsBasher's GloryYes
Left ringBoss Ring UNDROPABLENo

Inventory (2)

ItemItem TypeLootablePickpocketable
Sauron's Mask of EvilHelmetsYesNo
Viscera's ChampionsickleYesNo

Feats (57)

Skills

SkillRanksTotalBreakdown
Concentration0+160 ranks +16 Con
Discipline60+9960 ranks +39 Str
Heal1+191 ranks +18 Wis
Hide0+130 ranks +13 Dex
Listen21+9121 ranks +18 Wis +2 Alertness +50 items
Lore1+181 ranks +17 Int
Move Silently0+130 ranks +13 Dex
Parry22+3522 ranks +13 Dex
Perform0+170 ranks +17 Cha
Persuade0+170 ranks +17 Cha
Search0+170 ranks +17 Int
Spot0+700 ranks +18 Wis +2 Alertness +50 items
Taunt21+3821 ranks +17 Cha
Appraise0+170 ranks +17 Int
Craft Trap1+181 ranks +17 Int
Bluff0+170 ranks +17 Cha
Intimidate1+181 ranks +17 Cha
Craft Armor0+170 ranks +17 Int
Craft Weapon0+170 ranks +17 Int
Ride0+130 ranks +13 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked