Dire Boar

ResRef
boardire001
Tag
NW_BOARDIRE
Race
Animal
Appearance
Boar: Dire
Class(es)
Animal 20
HP
135
CR
13.0
Faction
(None)
Conversation
—

Kills

Not yet slain by any adventurer.

Where to find

Encounter pools

AreaEncounterEncounter ResRefRespawn
Gap of Rohanwildanimalswildanimals1 min
Wold Northwoldanimals2woldanimals0064 min 10 s
Wold Southwoldanimals2woldanimals0064 min 10 s

Abilities

Str32Dex10Con17Int3Wis13Cha8

Classes

ClassLevel
Animal20

Dire Boar

Combat

HP135AC24 (10 base + +0 Dex + +14 natural (NaturalAC))BAB+15
Fort+3Ref+0Will+1

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Creature weapon (bite)Bite2d8cslashweaponMelee+26/+21/+16—20/x2

Spells

Special abilities

Spell/abilityCaster levelUses
Ferocity11/day

Equipment

SlotItemLootable
Creature weapon (bite)Bite2d8No

Feats (2)

Skills

SkillRanksTotalBreakdown
Concentration0+30 ranks +3 Con
Discipline0+110 ranks +11 Str
Heal0+10 ranks +1 Wis
Listen9+109 ranks +1 Wis
Lore0-40 ranks -4 Int
Perform0-10 ranks -1 Cha
Persuade0-10 ranks -1 Cha
Search0-40 ranks -4 Int
Spot8+98 ranks +1 Wis
Taunt0-10 ranks -1 Cha
Appraise0-40 ranks -4 Int
Craft Trap0-40 ranks -4 Int
Bluff0-10 ranks -1 Cha
Intimidate0-10 ranks -1 Cha
Craft Armor0-40 ranks -4 Int
Craft Weapon0-40 ranks -4 Int

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_omnivore
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte