Lake Town Defender

ResRef
breelocal002
Tag
LakeTownGuardsman
Race
Human
Appearance
(Dynamic) Human
Class(es)
Fighter 15/Druid 5
HP
190
CR
26.0
Faction
Defender (id 4)
Conversation
lakeguard

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCount
Esgaroth (Lake Town)7

Abilities

Str24 (+3 item)Dex21Con21Int10Wis12Cha10

Classes

ClassLevel
Fighter15
Druid5

Combat

HP190AC19 (10 base + +5 Dex + +3 armor enchant + +1 dodge (items))BAB+18
Fort+5Ref+5Will+1

AC extras: +3 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

AC Bonus (Dodge, items)+1
Ability BonusesStrength +3

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handSmaug's BanediremaceMelee+33/+28/+23/+181d8+16 (17–24)20/x2

Equipment

SlotItemLootable
ChestLake's DefenseYes
Right handSmaug's BaneNo
CloakCloak of Protection +1Yes
ArrowsArrowNo

Inventory (1)

ItemItem TypeLootablePickpocketable
ArrowAmmunitionNoNo

Feats (16)

Skills

SkillRanks
Discipline65
Parry8

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte