Bubba

ResRef
bubba
Tag
Bubba
Race
Giant
Appearance
Giant: Hill 1
Class(es)
Giant 40/Monk 20
HP
1,480
CR
2381.0
Faction
Hostile (id 1)
Conversation
—

Kills

Not yet slain by any adventurer.

Where to find

Not placed in any area.

Abilities

Str102Dex62Con62Int42Wis30Cha62

Classes

ClassLevel
Giant40
Monk20

A pungent odor of crushed grass and earth precedes this mountain of muscle. The giant towers over the landscape, crushing bones and leveling trees with massive fists.

Combat

HP1,480 (1,400 + 80 Epic Toughness)AC64 (10 base + +26 Dex + +10 natural (NaturalAC) + +4 dodge (haste) + +10 Wis (monk) + +4 dodge (monk level))BAB+30
Fort+26Ref+26Will+10
Spell Resistance30 (max of: Diamond Soul (30), items (20))

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Skill BonusesAppraise +50, Concentration +50, Pick Pocket +50, Spellcraft +50
Damage ImmunityBludgeoning (75%), Divine (90%), Negative (90%), Piercing (75%), Positive (90%), Slashing (75%), Sonic (90%)
Misc ImmunityDeath Magic, Fear, Knockdown, Level/Ability Drain, Mind-Affecting Spells, Paralysis
Immunity: SpellsFlesh to Stone, Harm
Immunity: Spell Level4th level and below
Regeneration+10 HP/round
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), True Seeing

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

Unarmed: +76/+73/+70/+67/+64 · 1d6 +46

Equipment

SlotItemLootable
ArmsHomer's TouchNo
Creature hideNPC {Zombie Walk}No

Inventory (1)

ItemItem TypeLootablePickpocketable
Jail KeyMiscellaneousYesNo

Feats (24)

Skills

SkillRanksTotalBreakdown
Concentration0+760 ranks +26 Con +50 items
Discipline60+10660 ranks +46 Str
Heal0+100 ranks +10 Wis
Hide20+4620 ranks +26 Dex
Listen20+3020 ranks +10 Wis
Lore0+160 ranks +16 Int
Move Silently0+260 ranks +26 Dex
Parry2+282 ranks +26 Dex
Perform0+260 ranks +26 Cha
Persuade0+260 ranks +26 Cha
Search0+160 ranks +16 Int
Spot0+100 ranks +10 Wis
Taunt0+260 ranks +26 Cha
Appraise0+660 ranks +16 Int +50 items
Craft Trap0+160 ranks +16 Int
Bluff0+260 ranks +26 Cha
Intimidate0+260 ranks +26 Cha
Craft Armor0+160 ranks +16 Int
Craft Weapon0+160 ranks +16 Int
Ride0+260 ranks +26 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked