Constantine

ResRef
constantine
Tag
Constantine
Race
Elf
Appearance
(Dynamic) Elf
Class(es)
Fighter 40/Blackguard 20/Cleric 50
HP
9,680
CR
745.0
Faction
Evil (id 5)
Conversation
—

Kills

Not yet slain by any adventurer.

Where to find

Not placed in any area.

Abilities

Str114 (+12 item)Dex54 (+2 racial, +10 item)Con40 (-2 racial)Int112Wis42Cha77

Classes

ClassLevel
Fighter40
Blackguard20
Cleric50

A shadow among the trees, this elf moves with a grace that defies the senses. He faces his foes with a master's precision, lashing out with a blade that finds every gap in a warrior's defense.

Combat

HP9,680AC103 (10 base + +22 Dex + +50 natural (NaturalAC) + +2 natural (Armor Skin) + +10 armor enchant + +5 dodge (items) + +4 dodge (haste))BAB+40
Fort+15Ref+32Will+16

AC extras: +10 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

AC Bonus (Dodge, items)+5
Save vs. Reflex+6
Ability BonusesDexterity +10, Strength +12
Skill BonusesDiscipline +15, Hide +15, Intimidate +15, Spot +50, Taunt +15
Damage ResistanceAcid 50/-, Bludgeoning 30/-, Cold 15/-, Divine 5/-, Electrical 15/-, Fire 20/-, Magical 10/-, Negative 25/-, Piercing 30/-, Positive 5/-, Slashing 30/-, Sonic 15/-
Damage ReductionSoak50, bypass +5
Damage ImmunityAcid (25%), Positive (75%)
Misc ImmunityDeath Magic, Disease, Fear, Knockdown, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison
Immunity: SpellsCloud of Bewilderment, Dominate Monster, Dominate Person, Harm, Implosion, Tasha's Hideous Laughter
Immunity: Spell Level4th level and below
Regeneration+10 HP/round
Regen: Vampiric+2 HP/hit
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing, Darkvision

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handDoombringergreataxeMelee+111/+106/+101/+961d12+52 (53–64) + Damage Bonus Electrical 2d10, Damage Bonus Magical 2d12, Damage Bonus Negative 1d10, Damage Bonus Slashing 2d10, Massive Criticals 2d10, On Hit Cast Spell Doom Caster Level 520/x3

Spells

Special abilities

Spell/abilityCaster levelUses
Aura of Menace02/day
Aura of Unnatural02/day
Divine Favor13/day
Divine Power13/day
Gaze, Doom02/day
Pulse, Level Drain02/day

Equipment

SlotItemLootable
ChestMithral of SauronYes
BootsBoots of the Brute MonkYes
Right handDoombringerYes
Left ringRing of Universal Elemental ResistanceYes
Right ringArrow of the Orc DefenderNo
NeckAmulet of Greater PowerYes
BeltBelt of Agility +10No
BoltsBoltNo
Creature hideNPC Buff GearNo

Inventory (3)

ItemItem TypeLootablePickpocketable
Potion of HealPotionsNoNo
Potion of HealPotionsNoNo
Belt of Godly StrengthBeltsYesNo

Feats (163)

Skills

SkillRanksTotalBreakdown
Concentration99+12499 ranks +15 Con +10 FEAT_EPIC_SKILL_FOCUS_CONCENTRATION
Discipline99+16699 ranks +52 Str +15 items
Heal66+8266 ranks +16 Wis
Hide0+370 ranks +22 Dex +15 items
Listen73+9373 ranks +16 Wis +2 Alertness +2 skillaffinitylisten
Lore99+15099 ranks +51 Int
Move Silently0+220 ranks +22 Dex
Parry0+220 ranks +22 Dex
Perform66+9966 ranks +33 Cha
Persuade5+385 ranks +33 Cha
Search99+15299 ranks +51 Int +2 skillaffinitysearch
Spellcraft99+16099 ranks +51 Int +10 FEAT_EPIC_SKILL_FOCUS_SPELLCRAFT
Spot99+16999 ranks +16 Wis +2 Alertness +2 skillaffinityspot +50 items
Taunt65+11365 ranks +33 Cha +15 items
Use Magic Device99+13299 ranks +33 Cha
Appraise0+510 ranks +51 Int
Craft Trap9+609 ranks +51 Int
Bluff0+330 ranks +33 Cha
Intimidate65+11365 ranks +33 Cha +15 items
Craft Armor0+510 ranks +51 Int
Craft Weapon0+510 ranks +51 Int
Ride0+220 ranks +22 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte