Denethor's Personal Guard

ResRef
creature004
Tag
DenethorsPersonalGuard
Race
Human
Appearance
(Dynamic) Human
Class(es)
Fighter 40/WeaponMaster 20
HP
3,020
CR
288.0
Faction
Good (id 6)
Conversation
—

★ Server First: first slain by PiC Wizardrix [szescian82] on 2026-07-28 10:53:41.

Kills

TotalSoloParty
22220

Top Killers

#PlayerCharacterSoloPartyTotalLast Kill
1szescian82PiC Wizardrix220222026-07-28

Where to find

Placed directly

AreaCountRespawn
Minas Tirith: Keep615 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Abilities

Str102Dex66Con25Int32Wis32Cha32

Classes

ClassLevel
Fighter40
WeaponMaster20

The air around them carries the sharp scent of oiled mail and honed steel. These warriors stand in polished plate, moving with a lethal precision to parry any blade and shatter shields with overwhelming force.

Combat

HP3,020AC66 (10 base + +28 Dex + +15 natural (NaturalAC) + +2 armor + +6 armor enchant + +5 dodge (items))BAB+40
Fort+17Ref+38Will+47
Spell Resistance32

AC extras: +6 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

AC Bonus (Dodge, items)+5
Skill BonusesHide +10, Move Silently +10, Parry +10, Spot +10, Tumble +10
Damage ResistanceSlashing 15/-
Misc ImmunityDisease, Fear, Knockdown, Level/Ability Drain, Paralysis, Poison
Immunity: SpellsBigby's Clenched Fist, Bigby's Crushing Hand, Bigby's Forceful Hand, Bigby's Grasping Hand
Regeneration+5 HP/round
Misc AbilitiesTrue Seeing, Darkvision

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handGreatsword of GondorgreatswordMelee+99/+94/+89/+842d6+46 (48–58) + Damage Bonus Positive 2d8, Damage Bonus Slashing 2d10, Massive Criticals 2d1019-20/x2

Spells

Special abilities

Spell/abilityCaster levelUses
Aura of Unearthly Visage02/day

Equipment

SlotItemLootable
HeadMask of The FaithfulYes
ChestShroud of FogYes
Right handGreatsword of GondorYes
CloakCloak of KingsNo
Creature hideNPC garb *weakNo

Inventory (3)

ItemItem TypeLootablePickpocketable
Ring of PowerRingsYesNo
Ring of the RamRingsYesNo
Cloak of Minas TirithCloaksYesNo

Feats (52)

Skills

SkillRanksTotalBreakdown
Concentration65+7265 ranks +7 Con
Discipline54+10054 ranks +46 Str
Heal0+110 ranks +11 Wis
Hide0+380 ranks +28 Dex +10 items
Listen0+130 ranks +11 Wis +2 Alertness
Lore0+110 ranks +11 Int
Move Silently0+380 ranks +28 Dex +10 items
Parry22+6022 ranks +28 Dex +10 items
Perform0+110 ranks +11 Cha
Persuade0+110 ranks +11 Cha
Search0+110 ranks +11 Int
Spot0+230 ranks +11 Wis +2 Alertness +10 items
Taunt2+132 ranks +11 Cha
Appraise0+110 ranks +11 Int
Craft Trap0+110 ranks +11 Int
Bluff0+110 ranks +11 Cha
Intimidate0+110 ranks +11 Cha
Craft Armor0+110 ranks +11 Int
Craft Weapon0+110 ranks +11 Int
Ride0+280 ranks +28 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathstaticspawn
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte