Well-Mart

ResRef
creature015_3
Tag
WellMart
Race
Human
Appearance
(Dynamic) Human
Class(es)
Bard 10
HP
57
CR
25.0
Faction
Merchant (id 3)
Conversation
store061

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCountRespawn
"Well of Eru"115 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Stores

NameItemsAreaSells AtBuysBuys AtMax BuyMax GPAvg GP
wellshop32 "Well of Eru"500%All types50%60,000 gp67,7997,688

Abilities

Str12Dex14Con14Int12Wis10Cha17

Classes

ClassLevel
Bard10

This merchant moves with a steady, purposeful gait while carrying heavy packs. He defends his wares with a sturdy club and a watchful eye for any thief.

Combat

HP57AC212 (10 base + +2 Dex + +200 natural (NaturalAC))BAB+7
Fort+2Ref+2Will+0

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Weapons

Unarmed: +8/+3 · 1d3 +1

Spells

Bard

Cantrips (Known)Cure Minor Wounds, Daze, Light, Resistance
Level 1 (Known)Charm Person, Identify, Mage Armor, Magic Weapon
Level 2 (Known)Clarity, Cloud of Bewilderment, Ghostly Visage, Sound Burst
Level 3 (Known)Greater Magic Weapon, Haste, Keen Edge, Summon Creature III

Equipment

SlotItemLootable
ChestUrchin RagsNo

Feats (12)

Skills

SkillRanksTotalBreakdown
Concentration11+1311 ranks +2 Con
Discipline1+21 ranks +1 Str
Heal1+11 ranks
Hide1+31 ranks +2 Dex
Listen1+11 ranks
Lore11+1211 ranks +1 Int
Move Silently1+31 ranks +2 Dex
Parry1+31 ranks +2 Dex
Perform11+1411 ranks +3 Cha
Persuade11+1411 ranks +3 Cha
Pick Pocket1+31 ranks +2 Dex
Search0+10 ranks +1 Int
Spellcraft11+1211 ranks +1 Int
Taunt1+41 ranks +3 Cha
Use Magic Device11+1411 ranks +3 Cha
Appraise1+21 ranks +1 Int
Tumble1+31 ranks +2 Dex
Craft Trap1+21 ranks +1 Int
Bluff1+41 ranks +3 Cha
Intimidate0+30 ranks +3 Cha
Craft Armor0+10 ranks +1 Int
Craft Weapon0+10 ranks +1 Int
Ride0+20 ranks +2 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked