Mashano, Messenger To The Witch King

ResRef
creature020
Tag
MashanoMessengerToTheWitchKing
Race
Human
Appearance
Wraith: Hooded 2* (Devils_Hitman)
Class(es)
Cleric 20/Rogue 10/Blackguard 10
HP
2,500
CR
236.0
Faction
Evil (id 5)
Conversation
mashanoconv

Kills

Not yet slain by any adventurer.

Not currently reachable. This creature is only placed in House of Nazgûl, and no route there could be traced from the module's entry point — no door, trigger, conversation teleport or teleport script leads to it. Barring a DM warp, there is no way to meet it.

Where to find

Placed directly

AreaCountRespawn
House of Nazgûl115 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Abilities

Str40Dex25Con51 (+5 item)Int14Wis40Cha12

Classes

ClassLevel
Cleric20
Rogue10
Blackguard10

A chill wind carries the scent of decay from this hooded wraith. It moves with ghostly swiftness, lashing out with ethereal blades to fell its enemies.

Combat

HP2,500AC41 (10 base + +7 Dex + +13 natural (NaturalAC) + +5 armor enchant + +2 dodge (items) + +4 dodge (haste))BAB+32
Fort+20Ref+7Will+15
Spell Resistance10

AC extras: +5 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

AC Bonus (Dodge, items)+2
Ability BonusesConstitution +5
Damage ResistanceBludgeoning 15/-, Piercing 15/-, Slashing 15/-
Damage ImmunityAcid (100%), Magical (25%), Positive (90%)
Misc ImmunityCritical Hits, Death Magic, Mind-Affecting Spells
Immunity: SpellsCharm Monster, Dominate Person, Flesh to Stone
Immunity: Spell Level5th level and below
Regeneration+10 HP/round
Misc AbilitiesHaste (+4 dodge AC, factored into main AC)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handChain of the Mordor MessengermorningstarMelee+52/+47/+42/+371d8+25 (26–33) + Damage Bonus Piercing 1d6, Massive Criticals 2d6, On Hit Properties Doom DC 1420/x2

Spells

Cleric

Level 1 (Memorized)Divine Favor ×3
Level 2 (Memorized)Hold Person ×2
Level 3 (Memorized)Dispel Magic ×2
Level 4 (Memorized)Hammer of the Gods ×3
Level 5 (Memorized)Flame Strike ×3
Level 6 (Memorized)Greater Dispelling ×2, Harm ×2, Heal ×2
Level 7 (Memorized)Destruction ×2, Greater Restoration, Word of Faith ×2
Level 8 (Memorized)Aura versus Alignment, Fire Storm ×2, Sunbeam ×2
Level 9 (Memorized)Implosion ×2, Storm of Vengeance ×2

Special abilities

Spell/abilityCaster levelUses
Aura of Glory - Cursed152/day
Heal152/day

Equipment

SlotItemLootable
HeadHelm of the QuickYes
ChestMessenger's RobeYes
Right handChain of the Mordor MessengerYes
Right ringGandalf's Epic RingNo

Inventory (1)

ItemItem TypeLootablePickpocketable
Ring of PowerRingsYesNo

Feats (31)

Skills

SkillRanksTotalBreakdown
Concentration30+5330 ranks +20 Con +3 SkillFocusConc
Disable Trap9+119 ranks +2 Int
Discipline40+5540 ranks +15 Str
Heal12+2712 ranks +15 Wis
Hide11+1811 ranks +7 Dex
Listen11+2811 ranks +15 Wis +2 Alertness
Lore0+20 ranks +2 Int
Move Silently11+1811 ranks +7 Dex
Open Lock9+169 ranks +7 Dex
Parry0+70 ranks +7 Dex
Perform0+10 ranks +1 Cha
Persuade0+10 ranks +1 Cha
Pick Pocket9+169 ranks +7 Dex
Search0+20 ranks +2 Int
Spellcraft8+108 ranks +2 Int
Spot11+2811 ranks +15 Wis +2 Alertness
Taunt0+10 ranks +1 Cha
Appraise0+20 ranks +2 Int
Craft Trap0+20 ranks +2 Int
Bluff0+10 ranks +1 Cha
Intimidate0+10 ranks +1 Cha
Craft Armor0+20 ranks +2 Int
Craft Weapon0+20 ranks +2 Int
Ride0+70 ranks +7 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte