Dol-Guldur Defender

ResRef
creature041
Tag
ms_TAG
Race
HalfOrc
Appearance
Orc: Uruk-Hai: Captain* (mark h2orat valentine)
Class(es)
Blackguard 25/Barbarian 15
HP
1,000
CR
245.0
Faction
Evil (id 5)
Conversation

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCount
Dol Guldur City9

Abilities

Str41 (+2 racial, +4 item)Dex31 (+6 item)Con30Int23 (-2 racial)Wis25Cha52 (-2 racial, +4 item)

Classes

ClassLevel
Blackguard25
Barbarian15

Combat

HP1,000AC69 (10 base + +10 Dex + +5 natural (NaturalAC) + +8 armor + +7 armor enchant + +3 shield + +8 shield enchant + +14 dodge (items) + +4 dodge (haste))BAB+35
Fort+15Ref+13Will+30
Spell Resistance24

AC extras: +7 AC Bonus, +8 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

AC Bonus (Dodge, items)+14
Save vs. Disease+4
Save vs. Fear+4
Save vs. Negative Energy+4
Save vs. Universal+4
Save vs. Will+8
Ability BonusesCharisma +4, Dexterity +6, Strength +4
Skill BonusesConcentration +5, Disable Trap +8, Discipline +10, Hide +18, Listen +50, Open Lock +8, Pick Pocket +18, Set Trap +8, Spot +30
Damage ResistanceAcid 50/-, Bludgeoning 15/-, Cold 15/-, Divine 10/-, Electrical 20/-, Fire 50/-, Magical 5/-, Negative 15/-, Positive 15/-, Slashing 20/-, Sonic 15/-
Damage ReductionSoak25, bypass +5
Damage ImmunityBludgeoning (25%), Piercing (25%), Slashing (25%)
Misc ImmunityDisease (racial, gear), Fear (racial, gear), Level/Ability Drain (racial, gear), Paralysis (racial, gear), Poison (racial, gear)
Immunity: SpellsBigby's Crushing Hand, Bigby's Forceful Hand, Implosion, Slay Living
Regeneration+5 HP/round
Regen: Vampiric+3 HP/hit
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing, Darkvision

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handDol-Guldur BladescimitarMelee+61/+56/+51/+461d6+24 (25–30) + Damage Bonus Acid 1d10, Damage Bonus Piercing 10, Damage Bonus Slashing 2d10, Massive Criticals 1d10, Regeneration: Vampiric +318-20/x2

Equipment

SlotItemLootable
HeadDol-Guldur HelmYes
ChestDol-Guldur ArmorYes
BootsBoots of the Orc DefenderYes
ArmsHand of ManyYes
Right handDol-Guldur BladeYes
Left handDol-Guldur Lidless EyeYes
CloakCloak of the OrcNo
Left ringChosen's Ring of the DarkNo
Right ringSkin of BeorningsNo
NeckNPC - MediumNo
BeltSickle of BeornYes
Creature hideDolGur Buff Gear lesserNo

Feats (38)

Skills

SkillRanks
Concentration15
Discipline55
Listen22
Parry27
Taunt24

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathstaticspawn
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte