Dead Smith

ResRef
deadsmith
Tag
DeadSmith
Race
Human
Appearance
(Dynamic) Human
Class(es)
Fighter 20
HP
174
CR
15.0
Faction
Merchant (id 3)
Conversation
—

Kills

Not yet slain by any adventurer.

Where to find

Not placed in any area.

Abilities

Str21Dex13Con16Int10Wis10Cha9

Classes

ClassLevel
Fighter20

From afar, this man appears as a common laborer in soot-stained furs. Once close, he wields a rusted hammer to batter his foes with relentless, rhythmic force.

Combat

HP174AC15 (10 base + +1 Dex + +4 armor)BAB+20
Fort+3Ref+1Will+0

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handSmith HammerwarhammerMelee+25/+20/+15/+101d8+5 (6–13)20/x3

Equipment

SlotItemLootable
ChestSmith RobesNo
Right handSmith HammerNo

Feats (26)

Skills

SkillRanksTotalBreakdown
Concentration1+41 ranks +3 Con
Discipline21+2621 ranks +5 Str
Heal21+2121 ranks
Hide0-10 ranks +1 Dex -2 armor check
Lore1+11 ranks
Move Silently0-10 ranks +1 Dex -2 armor check
Parry21+2021 ranks +1 Dex -2 armor check
Perform0-10 ranks -1 Cha
Persuade0-10 ranks -1 Cha
Taunt0-10 ranks -1 Cha
Craft Trap1+11 ranks
Bluff0-10 ranks -1 Cha
Intimidate0-10 ranks -1 Cha
Craft Armor1+11 ranks
Craft Weapon2+22 ranks
Ride0+10 ranks +1 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked