Defender of The Deep

ResRef
defenderofthe001
Tag
DefenderofTheDeep
Race
Human
Appearance
(Dynamic) Human
Class(es)
Fighter 35/WeaponMaster 46
HP
2,296
CR
76.0
Faction
Good (id 6)
Conversation
—

★ Server First: first slain by zzzz [Shync] on 2026-08-25 05:19:17.

Kills

TotalSoloParty
440

Top Killers

#PlayerCharacterSoloPartyTotalLast Kill
1Shynczzzz4042026-08-25

Where to find

Placed directly

AreaCountRespawn
Helm's Deep615 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Abilities

Str62Dex52Con57 (+5 item)Int22Wis27 (+5 item)Cha30 (+4 item)

Classes

ClassLevel
Fighter35
WeaponMaster46

This man stands firm behind a wall of shields, meeting any charge with a braced stance. He drives his spear into the gaps of an enemy's line, pushing back the tide of attackers with relentless strength.

Combat

HP2,296AC59 (10 base + +21 Dex + +15 natural (NaturalAC) + +4 armor + +5 armor enchant + +4 dodge (haste))BAB+40
Fort+23Ref+21Will+8
Spell Resistance32

AC extras: +5 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Ability BonusesCharisma +4, Constitution +5, Wisdom +5
Skill BonusesDiscipline +5, Listen +50, Spot +50
Damage ResistanceAcid 50/-, Bludgeoning 5/-, Cold 5/-, Divine 5/-, Electrical 5/-, Fire 15/-, Magical 5/-, Negative 10/-, Piercing 5/-, Positive 5/-, Slashing 5/-, Sonic 5/-
Damage ReductionSoak50, bypass +5
Damage ImmunityPiercing (25%)
Misc ImmunityDisease, Fear, Paralysis, Poison
Regeneration+10 HP/round
Misc AbilitiesHaste (+4 dodge AC, factored into main AC)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handArcher's BanehalberdMelee+74/+69/+64/+591d10+36 (37–46) + Massive Criticals 2d6, On Hit Cast Spell Flaming Weapon Properties (Fire Damage) Caster Level 420/x3

Equipment

SlotItemLootable
ChestArmor of The DefenderYes
ArmsBracers of The DeepYes
Right handArcher's BaneYes
Creature hideCrittable guard skinNo

Inventory (1)

ItemItem TypeLootablePickpocketable
Helm of The DefenderHelmetsYesNo

Feats (25)

Skills

SkillRanksTotalBreakdown
Concentration54+7754 ranks +23 Con
Discipline65+9665 ranks +26 Str +5 items
Heal5+135 ranks +8 Wis
Hide0+190 ranks +21 Dex -2 armor check
Listen54+11454 ranks +8 Wis +2 Alertness +50 items
Lore0+60 ranks +6 Int
Move Silently0+190 ranks +21 Dex -2 armor check
Parry14+3314 ranks +21 Dex -2 armor check
Perform0+100 ranks +10 Cha
Persuade0+100 ranks +10 Cha
Search54+6054 ranks +6 Int
Spellcraft5+115 ranks +6 Int
Spot34+9434 ranks +8 Wis +2 Alertness +50 items
Taunt1+111 ranks +10 Cha
Appraise0+60 ranks +6 Int
Craft Trap0+60 ranks +6 Int
Bluff0+100 ranks +10 Cha
Intimidate0+100 ranks +10 Cha
Craft Armor0+60 ranks +6 Int
Craft Weapon0+60 ranks +6 Int
Ride0+210 ranks +21 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte