Skeleton of Doom

ResRef
doombeetle
Tag
DoomBeetle
Race
Animal
Appearance
Skeleton: Small* (Sardonicus)
Class(es)
Animal 30
HP
800
CR
40.0
Faction
Hostile (id 1)
Conversation

Kills

Not yet slain by any adventurer.

Where to find

Encounter pools

AreaEncounterEncounter ResRef
Mount Doom: Upper LevelDoom Beetledoombeetle

Abilities

Str80Dex13Con30Int30Wis13Cha6

Classes

ClassLevel
Animal30

Combat

HP800AC11 (10 base + +1 Dex)BAB+15
Fort+10Ref+1Will+1

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Misc ImmunityCritical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack
Immunity: SpellsDoom

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Creature weapon (R)Doom Beetle BitecslashweaponMelee+61/+56/+5120/x2
Creature weapon (L)Doom Beetle BitecslashweaponMelee+61/+56/+5120/x2
Creature weapon (bite)Doom Beetle BitecslashweaponMelee+61/+56/+5120/x2

Equipment

SlotItemLootable
Creature weapon (R)Doom Beetle BiteNo
Creature weapon (L)Doom Beetle BiteNo
Creature weapon (bite)Doom Beetle BiteNo
Creature hideUndead PropertiesNo

Feats (18)

Skills

SkillRanks
Parry4

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked