Forest Guardian of Rivendell

ResRef
forestguardianof
Tag
ForestGuardianofRivendell
Race
Elf
Appearance
(Dynamic) Elf
Class(es)
Barbarian 20/WeaponMaster 30
HP
1,700
CR
215.0
Faction
Good (id 6)
Conversation
—

★ Server First: first slain by Samir Swift [Vert Patter] on 2026-08-01 16:41:04.

Kills

TotalSoloParty
19190

Top Killers

#PlayerCharacterSoloPartyTotalLast Kill
1Vert PatterSamir Swift140142026-08-05
2Vert Patterpicksy3032026-08-18
3szescian82PiC Bardo2022026-08-05

Where to find

Placed directly

AreaCountRespawn
Rivendell615 min
Rivendell Upper Halls115 min
The Valley of Rivendell615 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Encounter pools

AreaEncounterEncounter ResRefRespawn
The Valley of Rivendellrivendell spawnrivendellspawn8 min 20 s

Abilities

Str40Dex52 (+2 racial, +10 item)Con38 (-2 racial)Int40Wis40Cha40

Classes

ClassLevel
Barbarian20
WeaponMaster30

An elf of noble bearing blends seamlessly into the greenery before stepping forward. It wields a slender blade with lethal precision, parrying blows and finding openings in an opponent's defense.

Combat

HP1,700AC65 (10 base + +21 Dex + +24 natural (NaturalAC) + +2 armor + +8 armor enchant)BAB+40
Fort+17Ref+21Will+15
Spell Resistance20

AC extras: +8 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Ability BonusesDexterity +10
Skill BonusesListen +10, Spot +40
Damage ResistanceAcid 10/-, Bludgeoning 10/-, Divine 10/-, Piercing 25/-, Positive 10/-, Slashing 10/-, Sonic 25/-
Misc ImmunityDisease, Fear, Knockdown, Level/Ability Drain, Paralysis, Poison
Immunity: SpellsEnergy Drain, Phantasmal Killer
Regeneration+5 HP/round
Misc AbilitiesFreedom of Movement, Darkvision

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handElven RapierrapierMelee+68/+63/+58/+531d6+15 (16–21) + Damage Bonus Divine 1d8, Damage Bonus Piercing 2d8, Massive Criticals 2d818-20/x2

Equipment

SlotItemLootable
ChestRivendell LeatherYes
ArmsGauntlets of Dexterity +6Yes
Right handElven RapierYes
BeltBelt of Agility +10No
Creature hideRivendellNo

Inventory (3)

ItemItem TypeLootablePickpocketable
Branch of RivendellquarterstaffYesNo
Eyes of The ForestHelmetsYesNo
Belt of Agility +4BeltsYesNo

Feats (62)

Skills

SkillRanksTotalBreakdown
Concentration0+140 ranks +14 Con
Discipline70+8570 ranks +15 Str
Heal0+150 ranks +15 Wis
Hide0+210 ranks +21 Dex
Listen33+6033 ranks +15 Wis +2 skillaffinitylisten +10 items
Lore0+150 ranks +15 Int
Move Silently0+210 ranks +21 Dex
Parry30+5130 ranks +21 Dex
Perform0+150 ranks +15 Cha
Persuade0+150 ranks +15 Cha
Search0+170 ranks +15 Int +2 skillaffinitysearch
Spot0+570 ranks +15 Wis +2 skillaffinityspot +40 items
Taunt66+8166 ranks +15 Cha
Appraise0+150 ranks +15 Int
Craft Trap0+150 ranks +15 Int
Bluff0+150 ranks +15 Cha
Intimidate0+150 ranks +15 Cha
Craft Armor0+150 ranks +15 Int
Craft Weapon0+150 ranks +15 Int
Ride0+210 ranks +21 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte