Galadhrim Arcane Archer

ResRef
galadhrimarch001
Tag
GaladhrimArcaneArcher
Race
Elf
Appearance
(Dynamic) Elf
Class(es)
Rogue 20/Fighter 30
HP
900
CR
214.0
Faction
Good (id 6)
Conversation
—

★ Server First: first slain by Samir Swift [Vert Patter] on 2026-08-03 00:01:01.

Kills

TotalSoloParty
990

Top Killers

#PlayerCharacterSoloPartyTotalLast Kill
1ray1 .04042026-08-29
2rayRance Aers3032026-08-24
3Vert PatterSamir Swift2022026-08-03

Where to find

Placed directly

AreaCountRespawn
Lothlorien: Main1215 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Abilities

Str25Dex41 (+2 racial, +4 item)Con23 (-2 racial)Int25Wis30Cha20

Classes

ClassLevel
Rogue20
Fighter30

A slender figure in forest-green glimmers, blending seamlessly with the trees of the wood. This archer maintains distance, loosing arrows that hum with a shimmering, arcane energy before closing for a swift blade strike.

Combat

HP900AC62 (10 base + +15 Dex + +26 natural (NaturalAC) + +7 armor enchant + +4 dodge (haste))BAB+35
Fort+36Ref+45Will+40
Spell Resistance10

AC extras: +7 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Ability BonusesDexterity +4
Skill BonusesDiscipline +6
Damage ResistanceAcid 10/-, Cold 10/-, Electrical 5/-, Fire 10/-, Slashing 15/-, Sonic 10/-
Damage ImmunityAcid (100%), Magical (25%), Positive (90%)
Misc ImmunityDeath Magic, Mind-Affecting Spells
Immunity: SpellsCharm Monster, Dominate Person, Flesh to Stone
Immunity: Spell Level5th level and below
Regeneration+10 HP/round
Misc AbilitiesHaste (+4 dodge AC, factored into main AC)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handBow of the GaladhrimlongbowRanged (255)+56/+51/+46/+411d8 (1–8) + Massive Criticals 2d1020/x3

Spells

Special abilities

Spell/abilityCaster levelUses
Hail of Arrows02/day

Equipment

SlotItemLootable
ChestHide of the Forest SpiritYes
Right handBow of the GaladhrimNo
Left ringGandalf's Epic RingNo
ArrowsCold ArrowYes

Inventory (2)

ItemItem TypeLootablePickpocketable
Cold ArrowAmmunitionYesNo
Cold ArrowAmmunitionYesNo

Feats (60)

Skills

SkillRanksTotalBreakdown
Concentration2+82 ranks +6 Con
Discipline65+8165 ranks +7 Str +3 SkillFocusDisc +6 items
Heal0+100 ranks +10 Wis
Hide1+161 ranks +15 Dex
Listen44+5844 ranks +10 Wis +2 Alertness +2 skillaffinitylisten
Lore2+92 ranks +7 Int
Move Silently0+150 ranks +15 Dex
Parry8+238 ranks +15 Dex
Perform2+72 ranks +5 Cha
Persuade0+50 ranks +5 Cha
Search35+4435 ranks +7 Int +2 skillaffinitysearch
Spot35+4935 ranks +10 Wis +2 Alertness +2 skillaffinityspot
Taunt0+50 ranks +5 Cha
Appraise0+70 ranks +7 Int
Craft Trap0+70 ranks +7 Int
Bluff0+50 ranks +5 Cha
Intimidate0+50 ranks +5 Cha
Craft Armor0+70 ranks +7 Int
Craft Weapon0+70 ranks +7 Int
Ride0+150 ranks +15 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathx2_def_ondeath
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte