Gate Axeman

ResRef
gateaxeman_2
Tag
GateAxeman
Race
Humanoid_Orc
Appearance
Orc: Uruk-Hai 3* (mark h2orat valentine)
Class(es)
Fighter 40
HP
3,120
CR
136.0
Faction
Evil (id 5)
Conversation
—

★ Server First: first slain by PiC Wizardrix [szescian82] on 2026-07-28 10:55:53.

Kills

TotalSoloParty
21210

Top Killers

#PlayerCharacterSoloPartyTotalLast Kill
1Freeman.TKNeed 4 Speed7072026-09-06
2szescian82PiC Wizardrix7072026-07-28
3Balendin_2222awes tang5052026-08-27
4Balendin_2222zzz yea1012026-08-29
5Shynczzzz1012026-08-25

Where to find

Placed directly

AreaCountRespawn
Morannon - The Black Gate1115 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Abilities

Str80Dex79Con67Int80Wis79Cha80

Classes

ClassLevel
Fighter40

This massive Uruk-Hai marches with a deliberate, menacing stride, its frame built for raw power. It swings a great axe in wide, punishing arcs to shatter shields and bone alike.

Combat

HP3,120AC48 (10 base + +34 Dex + +4 armor)BAB+20
Fort+28Ref+34Will+34

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Damage ImmunityBludgeoning (100%), Piercing (100%), Slashing (100%)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handAxe of the GategreataxeMelee+70/+65/+60/+551d12+35 (36–47) + Damage Bonus Magical 1d6, Damage Bonus Negative 1d10, Damage Bonus Slashing 2d1020/x3

Equipment

SlotItemLootable
ChestBOSS PHYS IMMUNE ARMOURNo
Right handAxe of the GateYes

Feats (34)

Skills

SkillRanksTotalBreakdown
Concentration0+280 ranks +28 Con
Discipline0+350 ranks +35 Str
Heal0+340 ranks +34 Wis
Hide0+320 ranks +34 Dex -2 armor check
Listen0+360 ranks +34 Wis +2 Alertness
Lore0+350 ranks +35 Int
Move Silently0+320 ranks +34 Dex -2 armor check
Parry4+364 ranks +34 Dex -2 armor check
Perform0+350 ranks +35 Cha
Persuade0+350 ranks +35 Cha
Search0+350 ranks +35 Int
Spot0+360 ranks +34 Wis +2 Alertness
Taunt0+350 ranks +35 Cha
Appraise0+350 ranks +35 Int
Craft Trap0+350 ranks +35 Int
Bluff0+350 ranks +35 Cha
Intimidate0+350 ranks +35 Cha
Craft Armor0+350 ranks +35 Int
Craft Weapon0+350 ranks +35 Int
Ride0+340 ranks +34 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathstaticspawn
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked