Mech. X12

ResRef
golem002
Tag
X2_GOLEM001
Race
Construct
Appearance
Golem: Mithril
Class(es)
Construct 36/Beast 20
HP
1,318
CR
142.0
Faction
Hostile (id 1)
Conversation
—

Kills

Not yet slain by any adventurer.

Where to find

Not placed in any area.

Abilities

Str80Dex50Con50Int50Wis50Cha50

Classes

ClassLevel
Construct36
Beast20

This mithril-plated construct lunges forward with sudden, mechanical precision. It batters opponents with massive limbs that do not tire, crushing armor and bone alike.

Combat

HP1,318AC40 (10 base + +20 Dex + +10 natural (NaturalAC))BAB+30
Fort+20Ref+20Will+20

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Save vs. Universal+10
Misc ImmunityCritical Hits (racial), Death Magic (racial, gear), Disease (racial, gear), Fear (racial), Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison (racial, gear), Sneak Attack (racial, gear)
Immunity: SpellsImplosion
Misc AbilitiesTrue Seeing

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

Unarmed: +65/+60/+55/+50 · 1d6 +35

Spells

Special abilities

Spell/abilityCaster levelUses
Aura of Electricity01/day
Bolt, Ability Drain Strength01/day

Equipment

SlotItemLootable
ArmsGollum GauntletsNo
Creature hideUndead PropertiesNo

Feats (2)

Skills

SkillRanksTotalBreakdown
Concentration0+200 ranks +20 Con
Discipline0+350 ranks +35 Str
Heal0+200 ranks +20 Wis
Hide0+200 ranks +20 Dex
Listen0+200 ranks +20 Wis
Lore0+200 ranks +20 Int
Move Silently0+200 ranks +20 Dex
Parry0+200 ranks +20 Dex
Perform0+200 ranks +20 Cha
Persuade0+200 ranks +20 Cha
Search0+200 ranks +20 Int
Spot0+200 ranks +20 Wis
Taunt0+200 ranks +20 Cha
Appraise0+200 ranks +20 Int
Craft Trap0+200 ranks +20 Int
Bluff0+200 ranks +20 Cha
Intimidate0+200 ranks +20 Cha
Craft Armor0+200 ranks +20 Int
Craft Weapon0+200 ranks +20 Int
Ride0+200 ranks +20 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked