Guardian of Henneth

ResRef
guardianofhennet
Tag
GuardianofHenneth
Race
HalfElf
Appearance
(Dynamic) Half-Elf
Class(es)
Fighter 15/Ranger 15/Rogue 15
HP
1,880
CR
225.0
Faction
Good (id 6)
Conversation
—

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCountRespawn
Henneth Annun515 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Abilities

Str35Dex79 (+4 item)Con37 (+2 item)Int35Wis39 (+4 item)Cha35

Classes

ClassLevel
Fighter15
Ranger15
Rogue15

A sharp scent of pine and old iron precedes this sentinel. The half-elf stands tall in functional mail, wielding a longsword to parry and thrust with disciplined precision against any who approach the gate.

Combat

HP1,880 (1,740 + 140 Epic Toughness)AC63 (10 base + +34 Dex + +2 natural (Armor Skin) + +3 armor + +7 armor enchant + +4 dodge (haste) + +3 dodge (Tumble, 15 ranks))BAB+41
Fort+13Ref+34Will+14

AC extras: +7 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Ability BonusesConstitution +2, Dexterity +4, Wisdom +4
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Freedom of Movement, Darkvision

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handDeadly WhispershortbowRanged (255)+86/+81/+76/+711d6 (1–6)20/x3

Spells

Ranger

Level 1 (Memorized)Cure Light Wounds, Entangle
Level 2 (Memorized)One with the Land
Level 3 (Memorized)Summon Creature III
Level 4 (Memorized)Polymorph Self

Equipment

SlotItemLootable
ChestLeather of The ValeYes
Right handDeadly WhisperYes
BeltBelt of Agility +3Yes
ArrowsDeadly CaressYes

Inventory (5)

ItemItem TypeLootablePickpocketable
Deadly CaressAmmunitionNoNo
Deadly CaressAmmunitionYesNo
Deadly CaressAmmunitionNoNo
Grace of IthilienscimitarYesNo
Deadly CaressAmmunitionNoNo

Feats (49)

Skills

SkillRanksTotalBreakdown
Animal Empathy15+3715 ranks +12 Cha +10 FEAT_EPIC_SKILL_FOCUS_ANIMAL_EMPATHY
Concentration16+2916 ranks +13 Con
Disable Trap15+2715 ranks +12 Int
Discipline67+7967 ranks +12 Str
Heal16+3016 ranks +14 Wis
Hide30+6330 ranks +34 Dex -1 armor check
Listen0+150 ranks +14 Wis +1 PSAListen
Lore1+131 ranks +12 Int
Move Silently15+4815 ranks +34 Dex -1 armor check
Open Lock15+4915 ranks +34 Dex
Parry15+4815 ranks +34 Dex -1 armor check
Perform0+120 ranks +12 Cha
Persuade0+120 ranks +12 Cha
Search15+2815 ranks +12 Int +1 PSASearch
Set Trap15+5815 ranks +34 Dex +10 FEAT_EPIC_SKILL_FOCUS_SETTRAP -1 armor check
Spot0+150 ranks +14 Wis +1 PSASpot
Taunt0+120 ranks +12 Cha
Appraise0+120 ranks +12 Int
Tumble15+4815 ranks +34 Dex -1 armor check
Craft Trap16+2816 ranks +12 Int
Bluff0+120 ranks +12 Cha
Intimidate0+120 ranks +12 Cha
Craft Armor1+131 ranks +12 Int
Craft Weapon1+131 ranks +12 Int
Ride0+340 ranks +34 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked