Guardian of Neutrality

ResRef
guardianofneutra
Tag
GuardianofNeutrality
Race
Undead
Appearance
Allip
Class(es)
Undead 1
HP
6
CR
0.5
Faction
Neutral (id 7)
Conversation

Kills

Not yet slain by any adventurer.

Where to find

Not placed in any area.

Abilities

Str10Dex12Con10Int10Wis10Cha11

Classes

ClassLevel
Undead1

Combat

HP6AC11 (10 base + +1 Dex)BAB+0
Fort+0Ref+1Will+0

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Misc ImmunityCritical Hits (racial), Death Magic (racial, gear), Disease (racial, gear), Fear (racial), Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison (racial, gear), Sneak Attack (racial, gear)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Equipment

SlotItemLootable
Creature hideUndead PropertiesNo

Skills

SkillRanks
Discipline4
Parry4

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked