A Minotaur Battle Master

ResRef
minotaurbattlema
Tag
AMinotaurBattleMaster
Race
Humanoid_Monstrous
Appearance
Minotaur: Chieftain
Class(es)
Monstrous 13
HP
265
CR
18.0
Faction
Hostile (id 1)
Conversation
—

Kills

TotalSoloParty
25250

Top Killers

#PlayerCharacterSoloPartyTotalLast Kill
1Vert PatterSamir Swift110112026-08-01
2ram1500Rayzor Saccor II8082026-08-08
3Vert PatterDragrin4042026-08-07
4ram1500Ares Saccor2022026-08-03

Where to find

Encounter pools

AreaEncounterEncounter ResRefRespawn
Kallrist, East shoreminotaursminotaurs6 min 40 s
Kallrist, Land bridgeminotaursminotaurs6 min 40 s
Kallrist, North shoreminotaursminotaurs6 min 40 s
Kallrist, Outer banksminotaursminotaurs6 min 40 s

Abilities

Str34Dex16Con18Int12Wis12Cha13

Classes

ClassLevel
Monstrous13

This massive bull-headed warrior charges with a lowered shield to smash into the line. It wields a heavy poleaxe, using its immense strength to batter foes and shove them back with brute force.

Combat

HP265AC20 (10 base + +3 Dex + +5 natural (NaturalAC) + +2 armor enchant)BAB+13
Fort+4Ref+3Will+1

AC extras: +2 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Regen: Vampiric+5 HP/hit

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handAxe of the Battle MasterbattleaxeMelee+29/+24/+191d8+12 (13–20) + Regeneration: Vampiric +520/x3
Creature weapon (R)Claw1d6cslshprcweapMelee+25/+20/+15—20/x2
Creature weapon (L)Claw1d6cslshprcweapMelee+25/+20/+15—20/x2
Creature weapon (bite)Bite1d6cslashweaponMelee+25/+20/+15—20/x2

Spells

Special abilities

Spell/abilityCaster levelUses
Intensity, Improved01/day

Equipment

SlotItemLootable
ChestFull Plate +2No
Right handAxe of the Battle MasterYes
Creature weapon (R)Claw1d6No
Creature weapon (L)Claw1d6No
Creature weapon (bite)Bite1d6No

Feats (28)

Skills

SkillRanksTotalBreakdown
Concentration0+40 ranks +4 Con
Discipline10+2510 ranks +12 Str +3 SkillFocusDisc
Heal0+10 ranks +1 Wis
Hide0+30 ranks +3 Dex
Listen0+30 ranks +1 Wis +2 Alertness
Lore0+10 ranks +1 Int
Move Silently0+30 ranks +3 Dex
Parry10+1610 ranks +3 Dex +3 SkillFocusParr
Perform0+10 ranks +1 Cha
Persuade0+10 ranks +1 Cha
Search0+10 ranks +1 Int
Spot0+30 ranks +1 Wis +2 Alertness
Taunt0+10 ranks +1 Cha
Appraise0+10 ranks +1 Int
Craft Trap0+10 ranks +1 Int
Bluff0+10 ranks +1 Cha
Intimidate0+10 ranks +1 Cha
Craft Armor0+10 ranks +1 Int
Craft Weapon0+10 ranks +1 Int
Ride0+30 ranks +3 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte