Dol - Guldur Elite Bow Man

ResRef
mordororcbowm005
Tag
MordorOrcBowMan
Race
HalfOrc
Appearance
Orc: Uruk-Hai 1* (mark h2orat valentine)
Class(es)
Fighter 5/Bard 5/Arcane_Archer 30
HP
1,000
CR
105.0
Faction
Evil (id 5)
Conversation
—

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCountRespawn
Dol Guldur City1015 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Abilities

Str46 (+2 racial, +4 item)Dex28 (+4 item)Con16 (+4 item)Int12 (-2 racial)Wis16 (+4 item)Cha28 (-2 racial)

Classes

ClassLevel
Fighter5
Bard5
Arcane_Archer30

This soldier moves with a disciplined, predatory stride, clad in dark armor. It maintains distance to loose deadly arrows with precision, lashing out with a blade if any foe manages to breach its perimeter.

Combat

HP1,000AC40 (10 base + +9 Dex + +5 armor + +7 armor enchant + +5 dodge (items) + +4 dodge (haste))BAB+28
Fort+5Ref+9Will+13
Spell Resistance24

AC extras: +7 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

AC Bonus (Dodge, items)+5
Save vs. Death+5
Save vs. Disease+4
Save vs. Fear+4
Save vs. Negative Energy+4
Save vs. Universal+3
Ability BonusesConstitution +4, Dexterity +4, Strength +4, Wisdom +4
Skill BonusesDiscipline +15, Intimidate +10, Listen +50, Open Lock +5, Search +10, Spot +30, Taunt +10, Tumble +5
Damage ResistanceAcid 50/-, Cold 10/-, Divine 10/-, Electrical 10/-, Fire 50/-, Magical 5/-, Negative 15/-, Positive 15/-, Sonic 15/-
Damage ReductionSoak25, bypass +5
Damage ImmunityBludgeoning (25%), Piercing (25%), Slashing (25%)
Misc ImmunityDisease, Fear, Level/Ability Drain, Paralysis, Poison
Immunity: SpellsBigby's Crushing Hand, Bigby's Forceful Hand, Implosion, Slay Living
Regeneration+2 HP/round
Regen: Vampiric+2 HP/hit
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Darkvision

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handDol Guldur LongbowlongbowRanged (255)+48/+43/+38/+331d8 (1–8) + Massive Criticals 1220/x3

Spells

Bard

Cantrips (Known)Daze

Equipment

SlotItemLootable
ChestDol Guldur Bow-Man ArmorYes
ArmsHand of ManyYes
Right handDol Guldur LongbowYes
CloakCloak of OrcNo
Left ringRing of Speed and Magic DefensesYes
NeckAmulet of the OrcNo
BeltBelt of the Orc DefenderYes
ArrowsArrow of the Orc DefenderYes
Creature hideDolGur Buff Gear lesserNo

Inventory (5)

ItemItem TypeLootablePickpocketable
Arrow of the Orc DefenderAmmunitionYesYes
Arrow of the Orc DefenderAmmunitionYesNo
Arrow of the Orc DefenderAmmunitionNoNo
Arrow of the Orc DefenderAmmunitionNoNo
Arrow of the Orc DefenderAmmunitionNoNo

Feats (48)

Skills

SkillRanksTotalBreakdown
Concentration20+2320 ranks +3 Con
Discipline30+6330 ranks +18 Str +15 items
Heal0+30 ranks +3 Wis
Hide51+5551 ranks +9 Dex -5 armor check
Listen37+9237 ranks +3 Wis +2 Alertness +50 items
Lore17+1817 ranks +1 Int
Move Silently51+5551 ranks +9 Dex -5 armor check
Parry22+2622 ranks +9 Dex -5 armor check
Perform1+101 ranks +9 Cha
Persuade0+90 ranks +9 Cha
Search20+3120 ranks +1 Int +10 items
Spellcraft20+2120 ranks +1 Int
Spot37+7237 ranks +3 Wis +2 Alertness +30 items
Taunt20+3920 ranks +9 Cha +10 items
Appraise0+10 ranks +1 Int
Craft Trap16+1716 ranks +1 Int
Bluff0+90 ranks +9 Cha
Intimidate0+190 ranks +9 Cha +10 items
Craft Armor0+10 ranks +1 Int
Craft Weapon0+10 ranks +1 Int
Ride0+90 ranks +9 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte