Jocko Willink

ResRef
mw_jocko_w
Tag
mw_jocko_w
Race
Human
Appearance
(Dynamic) Human
Class(es)
Fighter 30/Monk 30
HP
271
CR
38.0
Faction
Merchant (id 3)
Conversation
mw_jocko_m

Kills

Not yet slain by any adventurer.

Where to find

Script-spawned

AreaSpawn script
Helm's Deepmw_spawn

Abilities

Str32Dex32Con28Int24Wis32Cha26

Classes

ClassLevel
Fighter30
Monk30

Disciplined warrior-leader. Discipline equals freedom. Good.

Combat

HP271AC73 (10 base + +11 Dex + +25 natural (NaturalAC) + +10 armor enchant + +11 Wis (monk) + +6 dodge (monk level))BAB+35
Fort+9Ref+11Will+11

AC extras: +10 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Skill BonusesAnimal Empathy +10

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

Unarmed: +49/+46/+43/+40/+37 · 1d6 +11

Equipment

SlotItemLootable
ChestUFC Shorts of DisciplineNo
ArmsBracers of Extreme OwnershipNo

Feats (22)

Skills

SkillRanksTotalBreakdown
Concentration63+7263 ranks +9 Con
Discipline0+110 ranks +11 Str
Heal63+7463 ranks +11 Wis
Hide0+110 ranks +11 Dex
Listen0+110 ranks +11 Wis
Lore63+7063 ranks +7 Int
Move Silently0+110 ranks +11 Dex
Parry0+110 ranks +11 Dex
Perform0+80 ranks +8 Cha
Persuade0+80 ranks +8 Cha
Search0+70 ranks +7 Int
Spellcraft63+7063 ranks +7 Int
Spot0+110 ranks +11 Wis
Taunt0+80 ranks +8 Cha
Appraise0+70 ranks +7 Int
Craft Trap63+7063 ranks +7 Int
Bluff0+80 ranks +8 Cha
Intimidate0+80 ranks +8 Cha
Craft Armor0+70 ranks +7 Int
Craft Weapon0+70 ranks +7 Int
Ride0+110 ranks +11 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticemw_qg_noop
ScriptEndRoundmw_qg_noop
ScriptDialoguex2_def_onconv
ScriptAttackedmw_qg_noop
ScriptDamagedmw_qg_noop
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnmw_qg_spawn
ScriptRestedx2_def_rested
ScriptSpellAtmw_qg_noop
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked