Villain

ResRef
nw_bandit030
Tag
ct_Villain_AsnNP
Race
Human
Appearance
Human: Male 08
Class(es)
Rogue 1
HP
9
CR
0.5
Faction
Hostile (id 1)
Conversation
—

Kills

Not yet slain by any adventurer.

Where to find

Not placed in any area.

Abilities

Str12Dex12Con8Int10Wis12Cha8

Classes

ClassLevel
Rogue1

This man draws his blade with a quick, practiced motion to initiate a confrontation. He relies on standard martial techniques, moving with the calculated poise of a seasoned soldier to parry and counter his opponent.

Combat

HP9AC11 (10 base + +1 Dex)BAB+0
Fort-1Ref+1Will+1

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handRapierrapierMelee+11d6+1 (2–7)18-20/x2

Equipment

SlotItemLootable
ChestPadded ArmorNo
Right handRapierNo

Feats (7)

Skills

SkillRanksTotalBreakdown
Concentration0-10 ranks -1 Con
Disable Trap5+55 ranks
Discipline0+10 ranks +1 Str
Heal0+10 ranks +1 Wis
Hide0+10 ranks +1 Dex
Listen5+65 ranks +1 Wis
Lore5+55 ranks
Move Silently0+10 ranks +1 Dex
Open Lock5+65 ranks +1 Dex
Parry5+65 ranks +1 Dex
Perform0-10 ranks -1 Cha
Persuade0-10 ranks -1 Cha
Search5+55 ranks
Spot0+10 ranks +1 Wis
Taunt5+45 ranks -1 Cha
Bluff0-10 ranks -1 Cha
Intimidate0-10 ranks -1 Cha
Ride0+10 ranks +1 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathp000c001ondeath
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte