White Raxxoon

ResRef
nw_deerstag_2
Tag
NW_DEERSTAG
Race
Animal
Appearance
Raccoon 1* (hydromancerx)
Class(es)
Animal 1
HP
5
CR
0.3333
Faction
Commoner (id 2)
Conversation
—

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCountRespawn
Esgaroth (Lake Town)115 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Abilities

Str10Dex11Con10Int3Wis12Cha10

Classes

ClassLevel
Animal1

Pale fur marks this scavenger as a ghost of the lakeside docks. It scurries through the shadows, using nimble claws to snatch supplies or nip at exposed limbs.

Combat

HP5AC10 (10 base + +0 Dex)BAB+0
Fort+0Ref+0Will+1

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Creature weapon (bite)Gore1d6cpiercweaponMelee+0—20/x2

Equipment

SlotItemLootable
Creature weapon (bite)Gore1d6No

Feats (1)

Skills

SkillRanksTotalBreakdown
Heal0+10 ranks +1 Wis
Listen3+43 ranks +1 Wis
Lore0-40 ranks -4 Int
Search0-40 ranks -4 Int
Spot3+43 ranks +1 Wis
Appraise0-40 ranks -4 Int
Craft Trap0-40 ranks -4 Int
Craft Armor0-40 ranks -4 Int
Craft Weapon0-40 ranks -4 Int

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_herbivore
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte