House Guard

ResRef
nw_guard
Tag
NW_GUARD
Race
Human
Appearance
Human: House Guard
Class(es)
Fighter 1
HP
12
CR
0.5
Faction
Merchant (id 3)
Conversation
store045

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCountRespawn
Minas Tirith: Watchman Defender's Head Quarters115 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Stores

NameItemsAreaSells AtBuysBuys AtMax BuyMax GPAvg GP
X2_STOREWEAP003141Minas Tirith: Watchman Defender's Head Quarters150%All types5%10,000 gp289,86563,759

Abilities

Str15Dex13Con12Int10Wis12Cha8

Classes

ClassLevel
Fighter1

Combat

HP12AC12 (10 base + +1 Dex + +1 natural (NaturalAC))BAB+1
Fort+1Ref+1Will+1

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handShort SwordshortswordMelee+31d6+2 (3–8)19-20/x2

Equipment

SlotItemLootable
Right handShort SwordNo

Feats (4)

Skills

SkillRanksTotalBreakdown
Concentration0+10 ranks +1 Con
Discipline2+42 ranks +2 Str
Heal0+10 ranks +1 Wis
Hide0+10 ranks +1 Dex
Listen0+30 ranks +1 Wis +2 Alertness
Lore2+22 ranks
Move Silently0+10 ranks +1 Dex
Parry0+10 ranks +1 Dex
Perform2+12 ranks -1 Cha
Persuade0-10 ranks -1 Cha
Spot0+30 ranks +1 Wis +2 Alertness
Taunt2+12 ranks -1 Cha
Bluff0-10 ranks -1 Cha
Intimidate0-10 ranks -1 Cha
Ride0+10 ranks +1 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte