Garden-Raiding Warg

ResRef
q_brn_warg
Tag
BeornGardenWarg
Race
Magical_Beast
Appearance
Dog: Worg
Class(es)
MagicBeast 6
HP
52
CR
6.0
Faction
Hostile (id 1)
Conversation

Kills

Not yet slain by any adventurer.

Where to find

Not placed in any area.

Abilities

Str17Dex15Con15Int9Wis13Cha10

Classes

ClassLevel
MagicBeast6

A rangy, honey-mad warg of the pack that has been raiding the bee-meadows below the Carrock.

Combat

HP52AC19 (10 base + +2 Dex + +7 natural (NaturalAC))BAB+6
Fort+2Ref+2Will+1

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Damage ImmunityCold (100%)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Creature weapon (R)Bite1d10cslashweaponMelee+9/+420/x2
Creature weapon (L)Bite1d10cslashweaponMelee+9/+420/x2
Creature weapon (bite)Bite2d8cslashweaponMelee+9/+420/x2

Spells

Special abilities

Spell/abilityCaster levelUses
Cone of Cold53/day
Cone of Frost65/day

Equipment

SlotItemLootable
Creature weapon (R)Bite1d10No
Creature weapon (L)Bite1d10No
Creature weapon (bite)Bite2d8No
Creature hideFrost Giant/Winter Wolf PropertiesNo

Feats (4)

Skills

SkillRanks
Hide6
Listen9
Move Silently7
Spot9

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathq_brn_wd
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte