Ranger of the North

ResRef
rangerofthe_2
Tag
Rangerofthe
Race
Human
Appearance
(Dynamic) Human
Class(es)
Ranger 13
HP
155
CR
18.0
Faction
Commoner (id 2)
Conversation
—

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCountRespawn
Carn Dum: Numerok's Den1Never (restart only)

Abilities

Str20Dex16Con16Int10Wis18Cha10

Classes

ClassLevel
Ranger13

These scouts wear furs and weathered leather to blend into the frozen crags. They rely on longbows to pick off prey from a distance before closing in with steel blades.

Combat

HP155AC16 (10 base + +3 Dex + +3 natural (NaturalAC))BAB+13
Fort+11Ref+8Will+29

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Weapons

Unarmed: +18/+13/+8 · 1d6 +5

Spells

Ranger

Level 1 (Memorized)Entangle
Level 2 (Memorized)Sleep
Level 3 (Memorized)Cure Moderate Wounds

Equipment

SlotItemLootable
ChestSlave RagsNo

Feats (27)

Skills

SkillRanksTotalBreakdown
Animal Empathy5+55 ranks
Concentration0+30 ranks +3 Con
Discipline16+2116 ranks +5 Str
Heal0+40 ranks +4 Wis
Hide16+1916 ranks +3 Dex
Listen16+2016 ranks +4 Wis
Move Silently0+30 ranks +3 Dex
Parry0+30 ranks +3 Dex
Spot16+2016 ranks +4 Wis
Ride0+30 ranks +3 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeat
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeath
ScriptDisturbednw_c2_default8
ScriptSpawnbeatenrider
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte