High Priest of Gondor

ResRef
shopkeep002_2
Tag
NW_PriestofGondor
Race
Human
Appearance
(Dynamic) Human
Class(es)
Cleric 40/Fighter 40
HP
4,880
CR
447.0
Faction
Good (id 6)
Conversation
store039

Kills

Not yet slain by any adventurer.

Where to find

Placed directly

AreaCountRespawn
Minas Tirith: Temple120 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Stores

NameItemsAreaSells AtBuysBuys AtMax BuyMax GPAvg GP
gondortemplestor168Minas Tirith: Temple150%All types5%10,000 gp129,39117,872

Abilities

Str92Dex42Con42Int42Wis74 (+12 item)Cha72

Classes

ClassLevel
Cleric40
Fighter40

A tall figure in flowing white robes stands amidst the incense of the temple, appearing as a peaceful man of stature. He closes the distance with deliberate grace to wield a mace with the strength of a master, defending the holy site against any who dare enter.

Combat

HP4,880AC52 (10 base + +16 Dex + +10 natural (NaturalAC) + +2 natural (Armor Skin) + +4 armor + +6 armor enchant + +4 dodge (haste))BAB+35
Fort+16Ref+16Will+32
Spell Resistance10

AC extras: +6 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Ability BonusesWisdom +12
Skill BonusesListen +50, Spot +50
Damage ResistanceAcid 50/-, Bludgeoning 15/-, Cold 10/-, Divine 5/-, Electrical 10/-, Fire 50/-, Piercing 15/-, Slashing 15/-
Damage ReductionSoak10, bypass +5
Damage ImmunityAcid (50%), Bludgeoning (50%), Divine (50%), Negative (50%), Piercing (50%), Slashing (50%)
Misc ImmunityDeath Magic, Disease, Fear, Knockdown, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison
Immunity: SpellsBigby's Clenched Fist, Bigby's Crushing Hand, Bigby's Forceful Hand, Drown, Flesh to Stone, Harm, Implosion
Regeneration+20 HP/round
Regen: Vampiric+2 HP/hit
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Freedom of Movement

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handMace of Minaslightmace2Melee+85/+80/+75/+701d6+69 (70–75) + Damage Bonus Fire 2d12, Massive Criticals 2d1220/x2

Spells

Cleric

Level 2 (Memorized)Aid [mm:16] ×2
Level 6 (Memorized)Harm [mm:16]

Special abilities

Spell/abilityCaster levelUses
Greater Magic Weapon152/day
Harm153/day
Heal152/day

Equipment

SlotItemLootable
ChestGreater Gondorian PlateYes
Right handMace of MinasYes
Left handGreater Shield of GondorNo
Left ringArrow of the Orc DefenderNo
Right ringBoss Ring UNDROPABLENo
NeckThe Gift of MinasYes
Creature hideNPC Buff Gear **No

Inventory (2)

ItemItem TypeLootablePickpocketable
TearhuanchBootsYesNo
Cloak of the BearCloaksYesNo

Feats (58)

Skills

SkillRanksTotalBreakdown
Concentration55+7155 ranks +16 Con
Discipline90+14490 ranks +41 Str +10 FEAT_EPIC_SKILL_FOCUS_DISCIPLINE +3 SkillFocusDisc
Heal55+8755 ranks +32 Wis
Hide0+140 ranks +16 Dex -2 armor check
Listen0+840 ranks +32 Wis +2 Alertness +50 items
Lore55+7155 ranks +16 Int
Move Silently0+140 ranks +16 Dex -2 armor check
Parry0+140 ranks +16 Dex -2 armor check
Perform0+310 ranks +31 Cha
Persuade0+310 ranks +31 Cha
Search0+160 ranks +16 Int
Spellcraft55+7155 ranks +16 Int
Spot0+840 ranks +32 Wis +2 Alertness +50 items
Taunt55+8655 ranks +31 Cha
Appraise0+160 ranks +16 Int
Craft Trap0+160 ranks +16 Int
Bluff0+310 ranks +31 Cha
Intimidate55+8655 ranks +31 Cha
Craft Armor0+160 ranks +16 Int
Craft Weapon0+160 ranks +16 Int
Ride0+160 ranks +16 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte