Stinkfest the Peacemaker

ResRef
stinkfestthepeac
Tag
StinkfestthePeacemaker
Race
Halfling
Appearance
(Dynamic) Halfling
Class(es)
Monk 60
HP
693
CR
1352.0
Faction
Commoner (id 2)
Conversation
—

Kills

Not yet slain by any adventurer.

Where to find

Not placed in any area.

Abilities

Str30 (-2 racial)Dex66 (+2 racial, +12 item)Con32Int22Wis42Cha22

Classes

ClassLevel
Monk60

Found in the most desolate wastes, this halfling has been hardened into a killing machine. It moves with deceptive speed to close the distance, utilizing brutal, efficient maneuvers to dismantle foes with terrifying efficiency.

Combat

HP693 (573 + 120 Epic Toughness)AC100 (10 base + +28 Dex + +10 natural (NaturalAC) + +2 natural (Armor Skin) + +4 armor + +20 armor enchant + +10 dodge (items) + +4 dodge (haste) + +12 dodge (Tumble, 60 ranks))BAB+15
Fort+11Ref+28Will+16
Spell Resistance70

AC extras: +20 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

AC Bonus (Dodge, items)+10
Save vs. Universal+3
Ability BonusesDexterity +12
Skill BonusesConcentration +5, Discipline +51
Damage ResistanceBludgeoning 15/-, Magical 15/-, Piercing 15/-, Slashing 20/-
Damage ImmunityBludgeoning (100%), Piercing (100%), Slashing (100%)
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Freedom of Movement

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handKama of the Green NinjakamaMelee+35/+30/+251d6+10 (11–16) + Damage Bonus Acid 2d6, Damage Bonus Slashing 2d6, On Hit Properties Poison DC 1420/x2
Left handKama of the Green NinjakamaMelee+35/+30/+251d6+10 (11–16) + Damage Bonus Acid 2d6, Damage Bonus Slashing 2d6, On Hit Properties Poison DC 1420/x2

Equipment

SlotItemLootable
ChestStickfest's Battle TunicNo
Right handKama of the Green NinjaNo
Left handKama of the Green NinjaNo
CloakThe Merrymen Chaos CloakNo
NeckThe Merrymen's AmuletNo

Inventory (2)

ItemItem TypeLootablePickpocketable
The Merrymen's Robe of Tol-in-GaurothCloth & RobesNoNo
The Merrymen's Aphotic SkinCloth & RobesNoNo

Feats (52)

Skills

SkillRanksTotalBreakdown
Concentration1+171 ranks +11 Con +5 items
Discipline90+15090 ranks +10 Str +50 items (capped from +51)
Heal1+171 ranks +16 Wis
Hide61+8761 ranks +28 Dex -2 armor check
Listen61+7961 ranks +16 Wis +2 skillaffinitylisten
Lore1+71 ranks +6 Int
Move Silently61+8961 ranks +28 Dex +2 skillaffinitymovesi -2 armor check
Open Lock90+11890 ranks +28 Dex
Parry2+282 ranks +28 Dex -2 armor check
Perform0+60 ranks +6 Cha
Persuade61+6761 ranks +6 Cha
Pick Pocket90+11690 ranks +28 Dex -2 armor check
Search0+60 ranks +6 Int
Spot0+160 ranks +16 Wis
Taunt0+60 ranks +6 Cha
Appraise0+60 ranks +6 Int
Tumble60+8660 ranks +28 Dex -2 armor check
Craft Trap1+71 ranks +6 Int
Bluff0+60 ranks +6 Cha
Intimidate0+60 ranks +6 Cha
Craft Armor0+60 ranks +6 Int
Craft Weapon0+60 ranks +6 Int
Ride0+280 ranks +28 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked