Temple Servant

ResRef
templeservant
Tag
TempleServant
Race
Outsider
Appearance
Elf: Drow: Rebel
Class(es)
Fighter 40/Outsider 10
HP
4,750
CR
235.0
Faction
Defender (id 4)
Conversation
—

Kills

Not yet slain by any adventurer.

Where to find

Not placed in any area.

Abilities

Str80Dex80Con80Int80Wis80Cha80

Classes

ClassLevel
Fighter40
Outsider10

A rebel drow stands defiant, clad in the somber vestments of a temple defender. This formidable foe moves with fluid grace, using a slender blade to parry and lunge against any who threaten the sanctuary.

Combat

HP4,750AC45 (10 base + +35 Dex)BAB+30
Fort+35Ref+35Will+35

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Damage ResistanceAcid 30/-, Bludgeoning 10/-, Cold 10/-, Divine 5/-, Fire 25/-, Magical 5/-, Negative 20/-, Piercing 10/-, Positive 5/-, Slashing 10/-
Damage ImmunityBludgeoning (50%), Piercing (75%), Slashing (75%)
Misc ImmunityDeath Magic, Disease, Fear, Level/Ability Drain, Paralysis, Poison
Immunity: Spell Level9th level and below
Regeneration+5 HP/round
Misc AbilitiesTrue Seeing

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handServant StaveshortspearMelee+85/+80/+75/+701d8+35 (36–43) + Damage Bonus Divine 2d12, Damage Bonus Electrical 2d12, Damage Bonus Magical 2d12, Damage Bonus Sonic 12, Massive Criticals 1d1220/x3

Equipment

SlotItemLootable
Right handServant StaveYes
Creature hideSkin of ContNo

Feats (22)

Skills

SkillRanksTotalBreakdown
Concentration0+350 ranks +35 Con
Discipline0+350 ranks +35 Str
Heal0+350 ranks +35 Wis
Hide4+394 ranks +35 Dex
Listen4+394 ranks +35 Wis
Lore0+350 ranks +35 Int
Move Silently0+350 ranks +35 Dex
Parry4+394 ranks +35 Dex
Perform0+350 ranks +35 Cha
Persuade0+350 ranks +35 Cha
Search0+350 ranks +35 Int
Spot4+394 ranks +35 Wis
Taunt0+350 ranks +35 Cha
Appraise0+350 ranks +35 Int
Craft Trap0+350 ranks +35 Int
Bluff0+350 ranks +35 Cha
Intimidate0+350 ranks +35 Cha
Craft Armor0+350 ranks +35 Int
Craft Weapon0+350 ranks +35 Int
Ride0+350 ranks +35 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked