White Hand Enervator

ResRef
urukai015
Tag
ms_isen17
Race
HalfOrc
Appearance
(Dynamic) Half-Orc
Class(es)
Cleric 30
HP
650
CR
47.0
Faction
Evil (id 5)
Conversation
—

Kills

TotalSoloParty
880

Top Killers

#PlayerCharacterSoloPartyTotalLast Kill
1Vert PatterSamir Swift3032026-08-07
2ram1500Timo Saccor3032026-08-11
3ram1500Rayzor Saccor II2022026-08-08

Where to find

Placed directly

AreaCountRespawn
Isengard (Innerrim)115 min
Tower of Orthanc115 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Abilities

Str42 (+2 racial, +5 item)Dex30Con30 (+4 item)Int6 (-2 racial)Wis60Cha23 (-2 racial)

Classes

ClassLevel
Cleric30

Deep within the shadows of the Tower of Orthanc, these half-orc warriors have become hardened by the gloom of the inner halls. They possess broad frames and graying skin, using iron blades to batter foes in close quarters.

Combat

HP650AC56 (10 base + +10 Dex + +10 natural (NaturalAC) + +8 armor + +5 armor enchant + +9 dodge (items) + +4 dodge (haste))BAB+15
Fort+25Ref+24Will+28

AC extras: +5 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

AC Bonus (Dodge, items)+9
Save vs. Fortitude+5
Ability BonusesConstitution +4, Strength +5
Damage ResistanceNegative 10/-, Piercing 10/-, Slashing 10/-
Misc ImmunityDisease, Level/Ability Drain, Poison
Immunity: SpellsHarm
Regeneration+1 HP/round
Misc AbilitiesHaste (+4 dodge AC, factored into main AC)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handWarhammer of the Life SapperwarhammerMelee+39/+34/+291d8+25 (26–33) + Massive Criticals 1d1020/x3

Spells

Cleric

Level 2 (Memorized)Aid ×2
Level 3 (Memorized)Prayer, Searing Light ×2

Equipment

SlotItemLootable
ChestWhite Hand ProtectorateYes
BootsBoots of Hardiness +4Yes
ArmsBracers of the Dwarven ProtectorNo
Right handWarhammer of the Life SapperNo
Left ringRing of Fortitude +5No
Right ringRing of Protection +5Yes
NeckGreater Amulet of HealthYes
BeltBelt of Fire Giant StrengthYes

Feats (36)

Skills

SkillRanksTotalBreakdown
Concentration45+5545 ranks +10 Con
Discipline19+3519 ranks +16 Str
Heal0+250 ranks +25 Wis
Hide0+20 ranks +10 Dex -8 armor check
Listen12+3912 ranks +25 Wis +2 Alertness
Lore0-20 ranks -2 Int
Move Silently0+20 ranks +10 Dex -8 armor check
Parry13+1513 ranks +10 Dex -8 armor check
Perform0+60 ranks +6 Cha
Persuade0+60 ranks +6 Cha
Search8+68 ranks -2 Int
Spellcraft45+4345 ranks -2 Int
Spot15+4215 ranks +25 Wis +2 Alertness
Taunt5+115 ranks +6 Cha
Appraise0-20 ranks -2 Int
Craft Trap0-20 ranks -2 Int
Bluff0+60 ranks +6 Cha
Intimidate0+60 ranks +6 Cha
Craft Armor0-20 ranks -2 Int
Craft Weapon0-20 ranks -2 Int
Ride0+100 ranks +10 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathstaticspawn
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte