Mordor Hewer

ResRef
urukai019
Tag
ms_cirith2
Race
HalfOrc
Appearance
(Dynamic) Half-Orc
Class(es)
Fighter 20/Assassin 20
HP
2,140
CR
191.0
Faction
Evil (id 5)
Conversation
—

★ Server First: first slain by zxc53221 [Shync] on 2026-09-09 16:50:26.

Kills

TotalSoloParty
110

Top Killers

#PlayerCharacterSoloPartyTotalLast Kill
1Shynczxc532211012026-09-09

Where to find

Placed directly

AreaCountRespawn
Cirith Ungol215 min
Orc Armory215 min

Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.

Abilities

Str38 (+2 racial, +6 item)Dex30Con30Int28 (-2 racial)Wis30Cha28 (-2 racial)

Classes

ClassLevel
Fighter20
Assassin20

The Mordor Hewer lunges forward with a crude, oversized blade to break a warrior's line. This massive half-orc carries a battered axe and fights with reckless, brutal force to overwhelm its foes.

Combat

HP2,140AC73 (10 base + +10 Dex + +30 natural (NaturalAC) + +7 armor + +5 armor enchant + +2 shield + +5 shield enchant + +4 dodge (haste))BAB+35
Fort+15Ref+15Will+15

AC extras: +5 AC Bonus, +5 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Save vs. Universal+5
Ability BonusesStrength +6
Damage ResistanceBludgeoning 15/-, Slashing 15/-
Misc ImmunityDisease, Level/Ability Drain, Poison
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Darkvision

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handAxe of the Reckles OrchandaxeMelee+54/+49/+44/+391d6+14 (15–20) + Damage Bonus Acid 2d10, Damage Bonus Positive 2d10, Massive Criticals 1d10, On Hit Properties Wounding DC 1620/x3

Equipment

SlotItemLootable
HeadHelm of the Orc HewerYes
ChestOrc Plate +5Yes
BootsBoots of SpeedYes
Right handAxe of the Reckles OrcYes
Left handLarge Shield of the Mordor OrcYes
NeckAmulet of HealthYes
BeltBelt of Frost Giant StrengthNo

Inventory (2)

ItemItem TypeLootablePickpocketable
Potion of Bull's StrengthPotionsYesYes
Potion of Cure Critical WoundsPotionsYesYes

Feats (26)

Skills

SkillRanksTotalBreakdown
Concentration0+100 ranks +10 Con
Discipline65+7965 ranks +14 Str
Heal0+100 ranks +10 Wis
Hide0+10 ranks +10 Dex -9 armor check
Listen20+3220 ranks +10 Wis +2 Alertness
Lore0+90 ranks +9 Int
Move Silently0+10 ranks +10 Dex -9 armor check
Parry18+1918 ranks +10 Dex -9 armor check
Perform0+90 ranks +9 Cha
Persuade0+90 ranks +9 Cha
Search8+178 ranks +9 Int
Spot18+3018 ranks +10 Wis +2 Alertness
Taunt15+2415 ranks +9 Cha
Appraise0+90 ranks +9 Int
Craft Trap0+90 ranks +9 Int
Bluff0+90 ranks +9 Cha
Intimidate0+90 ranks +9 Cha
Craft Armor0+90 ranks +9 Int
Craft Weapon0+90 ranks +9 Int
Ride0+100 ranks +10 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathx2_def_ondeath
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte