Dire Wolf

ResRef
wolfdireboss001
Tag
NW_WOLFDIREBOSS
Race
Animal
Appearance
Dog: Wolf: Dire
Class(es)
Animal 20
HP
292
CR
20.0
Faction
(None)
Conversation
—

Kills

Not yet slain by any adventurer.

Where to find

Encounter pools

AreaEncounterEncounter ResRefRespawn
Gap of Rohanwildanimalswildanimals1 min
Mindalfwoldanimals2woldanimals0064 min 10 s
Wold Northwoldanimals2woldanimals0064 min 10 s
Wold Southwoldanimals2woldanimals0064 min 10 s

Abilities

Str39Dex15Con17Int3Wis12Cha10

Classes

ClassLevel
Animal20

Dire Wolf

Combat

HP292AC26 (10 base + +2 Dex + +14 natural (NaturalAC))BAB+15
Fort+3Ref+8Will+8

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Creature weapon (bite)Bite2d8cslashweaponMelee+29/+24/+19—20/x2

Spells

Special abilities

Spell/abilityCaster levelUses
Aura of Fire02/day
Gaze, Death02/day

Equipment

SlotItemLootable
Creature weapon (bite)Bite2d8No

Feats (4)

Skills

SkillRanksTotalBreakdown
Concentration0+30 ranks +3 Con
Discipline0+140 ranks +14 Str
Heal0+10 ranks +1 Wis
Hide5+75 ranks +2 Dex
Listen6+76 ranks +1 Wis
Lore0-40 ranks -4 Int
Move Silently5+75 ranks +2 Dex
Parry0+20 ranks +2 Dex
Search0-40 ranks -4 Int
Spot6+76 ranks +1 Wis
Appraise0-40 ranks -4 Int
Craft Trap0-40 ranks -4 Int
Craft Armor0-40 ranks -4 Int
Craft Weapon0-40 ranks -4 Int
Ride0+20 ranks +2 Dex

Total = ranks + key ability + skill feats + equipped items + armor check penalty. Spells and scripted effects the creature gains in play are not included.

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte